research design laboratory

I'm headed to Seattle (ICA preconf) to present a paper on Memory apps. We use memory theory to explore interface design. From the paper:

With an estimated 70 000 thoughts a day, the human brain can hardly contain the ideas and concepts it generates and processes. The brain is not a hard drive, unlike machines activity patterns of different neural networks and what it brings to mind. The instinct or inherent capacity to remember is less about the mechanical, the organizational, or the digital, but rather, as we argue through the case of hyperthymesics and amnesiacs alike, it is at once, emotional, visual and experiential. Instead of opting for an interface design that documents memories as an itinerary of experience and to recognise them in space and time, we opt for functionalities that are considerate of the complexities of human emotions as tied to experience, and also, as always already networked and collective.
 
As a preliminary finding, the foundation of a reimagined memory tool (and possibly the archive), must be based on flexible organic design that ‘feels’ more than it prescribes; it must engage us in the formation and recreation of memories rather than impose the past onto us.
Date: Tuesday, May 13, 2014 - 09:24

Date: Saturday, March 22, 2014 - 09:27

I collect stuff, especially old stuff. Maybe it’s because I’m challenged to let things go but I like to think that I hold onto the old based on its ability to inspire the new. This is especially true when it comes to my fondness for old technology. Earning a living by making and creating within the digital realm demands an intimate relationship with evolving technologies.

      

Along with my peers, I conflate a technology’s accomplishments with its potentials. We look at technology differently when we help make it.  And in using and analyzing new technology in this way we are equipping ourselves to help navigate the transition from mechanical to sensory communication. Where an interface's buttons have been replaced by links. This transition from the analog to the digital is especially relevant to us children of the 80’s. We know what life was like before the internet and we also know how to use the internet. The technologies that bridge this gap therefore hold cultural and personal value to us.

      

For me, the pieces of antiquated technologies I have chosen to keep evoke memories of the things I’ve made and documented during this era of transition. I’ve endured the editorial discipline required to type an essay on a typewriter, remember the physicality of the rotary telephone and the chair that sat next to it, experienced the novel freedom of carrying my music on my Walkman, and was enamoured by the creative potentials of the point-and-click interface with the Macintosh. While these antiquated objects greatly influenced my productivity during my formative years, they aren’t simply markers of time, nor are they simply measures of my personal history with technology. These objects reference the freedoms of digital technology and the lost textures of the analog.

      

The nostalgia of antiquated technologies can cause us to overlook the ecological footprint of their existence. The cruelty of obsolesce, both natural and strategic, is waste. While many physical technologies, like the paper and pen, are being replaced by the virtual, their modern substitutes are driven to be light, small, fast and temporary. These devices are also supported and dependent on a variety of tethers, power supplies and media. Often these peripherals remain long after their devices have moved on. The ecological impact of today’s technology is evidenced in both its production and its disposal. It impacts the health and environment of those who build the technology as well as those who are left to dispose of it.

      

As a media maker I rely on many tools - some new and some old. New tools overcome limitations; old tools are reliable. The tools we use and the way we use them contribute to the character of our craft. Eventually we notice that some of these technologies start to limit our means, so we replace them. I'm reminded how mastery gives way to incompetence when upgrading my digital devices. As creators in the digital industries we should not be forgiven for contributing to the waste of our upgrading simply because we are helping to service the innovation of these products. We should be smarter in our contributions to the development of technology. Limiting the obsolescence of our innovations should be placed on an equal plane with profitability and ingenuity. A conciousness about where technology comes from and where it ends up is as much the responsibility of those who make technology as it is to those who use it.

      

To learn about other personal histories of technological use, disuse, and disposal or to tell your own, check out this great project established by some great people...

www.technotrash.org

Date: Tuesday, March 11, 2014 - 00:30

Making Sense of Memory & History

ICA Pre-Conference
Sponsored by the Communication History Division of the International Communication Association

Date: May 22, 2014
Time: 8:30 AM - 5 PM
Location: Museum of History and Industry (MOHAI)

Proposal by: Mél Hogan, Postdoctoral Fellow in Digital Curation, University of Colorado – Boulder.

With: Archinodes.com 
Paul Juricic 
Jeff Traynor

The Past is Prologue: Automation and the Aggregation of Memory

There has been a growing trend in mobile apps that attempt to serve as a prosthetic memory device for users, storing journal entries, photos, videos and other social media, along a virtual timeline. These apps also attempt to represent user content in ways that trigger memories, relocate the present, and allow them to revisit the past.

Our presentation looks at three applications in order to open up a discussion about control over, and ownership of, time in relation to data, and draw on archival theories that inform the notion of preservation through social (and anti-social) digital streams. Momento (http://www.momentoapp.com/), is an app intended for a personal experience (as opposed to shared with strangers) and emphasizes the aggregation potential of social media. Similarly, Timehop(http://timehop.com/), a personal time capsule, automates memory triggers by sending its users a reminder of “the best memories” from previous years. This app includes geolocation data, temperature, images and notes to attempt to convey the “feeling” of that day. Memoir (http://www.yourmemoir.com/) aims to “perfect” memory for its users, providing a tool to record in detail their daily happenings by pulling data from social networks and locally stored media. As it declares, “Memoir magically fills in the blanks.”

With troves of user memories being stored in privately owned data centers, this magic can be thought of as using clever engineering and software algorithms to reconstruct the past into a new form of public memory. They serve to counter to perpetual refreshing of content in ‘real time’. However, these applications provide limited curatorial control to their users – thus failing to acknowledge that some things are best forgotten.

Date: Monday, December 16, 2013 - 18:13
As the quintessential digital archive, Facebook no longer requires an introduction; its user-base is currently estimated at one billion profiles. On the front end, it is the epitome of the postmodern living archive. Its underbelly, however, remains much less explored and theorized. What kinds of servers are required to host such large amounts of “free” information, offering up data so rapidly, across so many platforms? Taken together, these pragmatic questions inform an important theoretical intervention: these dislocated centers—existing in “enterprise zones” and arctic hideaways—not only effectively blind us to the potential environmental costs of our everyday obsession with self-archiving but also demand a serious revision of the preservation ideals that underpin the archive. This article offers up a series of provocations about data storage centers, as the archive’s underbelly, with the intent of reconnecting Facebook to the bodies and machines that enable it and the ideals that inform it.
 
More via SAGE

 

 
Date: Saturday, November 16, 2013 - 07:03

The internet is awesome – enormous, inspiring, and incomprehensible.

Collectively, we ‘like’ things two million times a minute.
We upload 3000 photos every second.
We ingest more than 500 terabytes of data every day.

More than ever before, we have the ability to create and share information, yet our content is scattered across a vast and sprawling social media landscape. The traces of our time and attention are recorded in separate databases. In this process, we lose control of our data–how it can be accessed, who owns it, and how it’s preserved. In the end, we aren’t able to gain a full sense of what we create, collect, and share with others online.

Meanwhile, the concept of the archive has been challenged if not revolutionised by the internet. While traditionally the safeguard of our collective history, most people have not been included in the process of preservation. As social media services continue to amass vast repositories of our memories, interactions, and creativity, they’re quickly becoming our archives by default. Yet the temporal nature of the information economy in which they operate privileges what’s happening now. They often fail to provide an engaging means of interacting with our past.

We see this challenge as an opportunity.

Over the past year, Archinodes has been engaged in the discovery, research, and design of a personal archiving system. As part of our ongoing efforts to document this process, we’re pleased to share the most recent iteration of our mockups and introduce ARC. These mockups were produced to accompany our application to Y Combinator.

ARC is a personal archive system. It’s also a platform to tell stories with the physical and digital artifacts we collect. This system will allow users to index and organize their physical and digital artifacts, as well as import and collect content from their social media accounts. It allows users to organize their artifacts into collections while maintaining granular control over how and by whom their content is accessed. ARC aims to give control of one’s content back to the user. In doing so, we believe there are exciting opportunities for interesting and engaging stories to be told.

There are many parts to a story. What story will your archive tell? 

Check out ARC... HERE

Date: Sunday, October 13, 2013 - 20:52

I'm getting ready to present at a Rountable and Fishbowl in Denver at the end of the month as part of Internet Research 14.0 | resistance + appropriation. I'll be drawing from my experience at Archinodes and postdoc position to discuss the connection of academic training to the creative and cultural industries. How can a PhD be useful 'out there'? At Archinodes, as all members are formally trained in media studies, we place incredible value on theory and building from conceptual models, but perhaps unlike academia, we are not satisfied with perpetually prototyping or experimentation without end. The flipside is just as questionable; without decent critical thinking skills, how creative can you be? How solid is a concept if it's about making tools and apps to make money?

If this sounds provocative -- good -- because we've set up the entire fishbowl as a series of provocations! 

The title of our roundtable is: Bridging the politics of digital academic production and social entrepreneurship

Statement: Digital humanities scholars today are frequently challenged to reach out to non-academic communities and undertake entrepreneurial-like initiatives that connect to corporate agendas, prioritized social engagements or applied research, in order to generate the research funding that success in the academic environment relies on. Sometimes these are successful collaboratories that express complex social values and support cooperative work or start-up environments appropriate to industrial success and workforce-oriented life skills. In other circumstances, these particularly financial or social objectives get in the way of research that is able to resist stagnant or tired patterns of scholarly endeavour or civic involvements. How can provocative and/or collective research interventions fit into this constricted framework? How do marketing, design-thinking, and activism fit together with academic methods and processes, particularly with critical media arts practices and the DIY field? In what ways do research-creation, digital ethnography, self-critical observation and digital media art production help or hinder legitimacy and credibility in the academy? What is the intervention you choose to make as a scholar in the communities with which you engage, inside and outside the university, and how can you measure contributions and recognition that can be accepted at both types of sites of enquiry?

This fishbowl will be moderated by Dr. Vicki Mayer. She is Professor of Communication at Tulane University in New Orleans, Louisiana. Mayer is author or editor of four books about media production in the new economy for creative industries. Since 2009, she has been director of MediaNOLA (medianola.org) to connect university students, professors, and creative sector professionals (archivists, preservationists, etc.) to a digital public history project.

Other speakers:

Jacqueline Wallace (PhD Candidate (ABD) in Communication, Concordia University, and HASTAC Scholar) spent a decade working in the media and tech industries at the intersection of commerce and creativity. She is a former founder of Veer, Inc. an award-winning visual media and design startup and a founding partner in the boutique social media agency, All Beef Media. Wallace is now pursuing research on the micro-economies of DIY design + craft, women’s creative labour and informal production networks. 

Mélanie Millette (PhD Candidate (ABD) in Communication, Université du Québec à Montréal, LabCMO) worked as a producer for TV, radio and new media advertising before getting back to the academy. Since 2006, she has worked as a freelance consultant in social media. A SSHRC and Trudeau Foundation scholar, her thesis focuses on the Francophone Canadian minority and how this community uses Twitter to get visibility and political recognition. 

Mary Elizabeth Luka is a Vanier Canada Graduate Scholar and PhD Candidate (ABD) in Communication at Concordia University, and HASTAC Scholar. Situated in the digital humanities, her scholarly interests focus on research-creation as method, production practices and creativity in cultural media production, and the intriguing dynamics generated at the intersection of the arts, broadcasting and digital production. With more than a decade of award-winning work as a founder/producer/director of digital and television programming initiatives in public broadcasting, Luka has also worked with over 25 culture sector organizations as a strategic planning consultant.

Date: Thursday, October 3, 2013 - 14:52
Nice to see Archinodes listed as partners here
 
The Mobile Media Lab engages in interdisciplinary research within the field of mobility studies. Looking forward to future collaborations.
Date: Thursday, October 3, 2013 - 14:39

In light of the platform we're building, I'm going over some of the Highlights of Eben Moglen's Freedom in the Cloud Talk from a speech given at a meeting of the Internet Society's New York branch on Feb 5, 2010, entitled: "Freedom In the Cloud: Software Freedom, Privacy, and Security for Web 2.0 and Cloud Computing." Worth considering in the segment "What is a Platform?" [18:00], Moglen says:

What we have are things we call platforms? The word platform, like cloud, doesn't inherently mean anything. Thrown around a lot in business talk, but basically what 'platform' means is places you can't leave, stuff you're stuck to, things that don't let you off. Once the net become a hierarchically organized zone with servers in the center and increasingly dis-empowered clients at the edge, it becomes the zone of 'platforms' and platform making becomes the order of the day...

In conceptualizing an archival platform, we are doing it with the knowledge that there is a growing awareness by users of the value of their data, and the importance of rights management online. This has a resulted in a growing desire amongst users--content creators--to be in control of how their content and how it can be (re)used.  By allowing users to manage and organize their personal archive, we're privileging both sharing content and retaining ownership. We're doing this by letting users automatically synchronize files to a remote server or local hard drive. Access to a local copy of one’s archive will allow users to browse and manage these files offline. These backups provides flexible options to allow users to ensure their archive is safe and preserved.  In terms of exportability, users can access data from their archive, made available in exportable formats through a public API. This ability to access one’s data frees the content from the platform. This is essentially our way of acknowledging that there isn't one simple solution to preservation and that by facilitating a range of possible outputs, users become empowered to save, backup, duplicate, share, and/or delete content at will.
 
Date: Friday, September 13, 2013 - 20:49
Quick entry to post a great quote that resonates with part of what we're getting at through Archinodes, aligned with sweet (and dirty) media theories! This one from "Dirt Research" by Ned Rossiter, as part of Theory on Demand #8 Depletion Design: A Glossary of Network Ecologies:
Innis’ method of dirt research during his staples work was later combined in his communications work with a form of data-mining from his ‘idea file’ – an index of file cards consisting of telegraphic notes, ideas and quotations ...
 
Dirt research might be understood as both a priori and a posteriori metadata organizing a re- search process. Architect-designers Born, Furján and Jencks suggest that ‘Dirt is designed. It is uniquely composed, site specific, and innately intelligent. ... Dirt is a design tool. 
 
Data consists of materials, details, inscriptions and symbols in motion. We gather or capture data and in so doing render it temporarily static to produce information and knowledge about the world. The digital coding of data within the grammar of algorithms shares with the analog technology of archives the logic of governance, of ordering, of method. How to move between the digital and the analog is a question of translation across time and space.
 
(2012, 47).
 

 

Date: Thursday, August 29, 2013 - 15:28
Just a perfect quote from The Archive and the Repertoire: Performing Cultural Memory in the Americas by Diana Taylor. Durham: Duke UP, 2003:
 

The repertoire, on the other hand, enacts embodied memory-performances, gestures, orality, movement, dance, singing-in short, all those acts usually thought of as ephemeral, non-reproducible knowledge. Repertoire, etymologically "a treasury, an inventory" also allows for individual agency, referring also to "the finder, discoverer," and meaning "to find out." The repertoire requires presence-people participate in the production and reproduction of knowledge by 'being there,' being a part of the transmission. As opposed to the supposedly stable objects in the archive, the actions that are the repertoire do not remain the same.

 
Date: Sunday, August 18, 2013 - 11:45

 

Every afternoon I like to strap on my camelback (hydration) and throw on my cowboy hat (sunblock) and go read on the front deck. I'm in Colorado and it's always nice and dry and quiet and perfect for getting work done. But still, it helps to step away from the computer to read. Take notes by hand. Relay back to the blog.

I started Richard Maxwell and Toby Miller's Greening the Media and I'm totally inspired. My students will definitely be reading a few chapters from this book for the Digital Curation course I'm teaching next winter at CU Boulder. More policy-oriented than Gabrys's poetic intervention, Maxwell and Miller strive toward cultivating collectedness both in terms of interdisciplinary writing and research, and also as a strategy that extends beyond individual efforts to green their media consumption habits. It's too big a beast to tackle alone.  

As scholars, the incentive is to green Media Studies as a tactic toward greening the media. These go hand in hand because the goal is to shift from green consumption to green citizenship models. Noting the lacking political-economic framework within Media Studies, Greening the Media scrutinizes our love affair with technology and puts into question the technological sublime that informs so many of our actions and beliefs about new media. They ask:

Could constant connectedness be actively diminishing our ethical ability to dwell on interconnections between present and future, between media and the Earth?

Maxwell and Miller speak to our cultural enchantment with media devices (the wondrous cell phone) and digital circulation, so much so that it invariably clouds our awareness of the labour, machines involved, and in turn, the long term harm done to workers and the environment. From meaning-making to an assessment of the real lived impacts of detritus and disease, this Media Studies intervention calls upon scientists, activists, health workers, and designers to tame the frenzy of innovation in favour of a more considerate and conscious assessment of media matters.

 

Date: Saturday, August 17, 2013 - 16:16

I'm reading Jennifer Gabrys's Digital Rubbish: a Natural History of Electronics -- one of the best reads ever! She argues for a natural history approach -- channelling a variety of theorists like Sterling, Foucault, Benjamin, Kittler, McLuhan, Acland, Butler and Zielinski -- to situate e-waste within material and cultural discussions of e-tech.

Gabrys expands the definition of waste: it's is not just matter, it includes technological imaginings, progress narratives and material temporalities. She demonstrates this through a natural history approach that relies on gathering stories, as method. She focuses on 'remainders' and argues that virtuality can enable even more extensive consumption and wasting. She also discusses obsolescence and the ways in which decay and discarded objects force us to reevaluate the material present. Together these counter the idea of progress and the logic of onward and upward.

Materiality effects are indicative of the economies and ecologies of transience that course through technologies, and the cultural and political contexts through which they circulate. Materiality effects also highlight a complex set of material processes and relations, especially the speed and volume of the cycle of production, consumption and disposal of e-tech.

In Chapter 4, Museums of Failure, Gabrys discusses the ways in which some cultural objects are preserved in archives and museums while others are cast out and disposed. But preservation becomes a way to manage decay, to delay the inevitable process of disposal. Each instance raises questions of duration, value, and ultimately highlight the built in tendency toward termination of technology. Technologies fail to remain new and as such become records of material and technological imaginings. Digital archives and preservation repositories alike become museums of failure, evidence of what is no longer the dream of something better, faster, more...

Jennifer Gabrys's Digital Rubbish: a Natural History of Electronics is available for free online.

Date: Saturday, August 17, 2013 - 07:36

Matthew, Trevor, and Porter,

Thank you for your time, interest, and feedback during your meeting with us on Tuesday. We appreciated your enthusiasm and willingness to share your perspective and expertise in archives and technology. As MITH's beautiful space and your collection of early-era personal computers reveal, our artifacts become meaningful when put in a place where they can be appreciated.

Archinodes continues to explore concepts and tools that challenge traditional archival modalities.

We hope our paths cross again soon.

Archinodes

Download the presentation

Date: Thursday, August 15, 2013 - 13:47

Design. Perpetually celebrated and criticized, it supports our sense of style and function. When charged with conceiving of a new design, we are guided by a list of rational requirements - the design must accomplish A, B & C.  But the process of design is far from rational. Whether creating or engaging with a design, it is our unique personal lived experiences, be they mindful or latent, that determins the outcome of one's engagement, be it positive or negative, with a design.  These personal biases must negotiate the technical constraints of the medium and the perceived demands of the maker and user alike. It is this personal association to design that challenges both the maker and user to connect despite never sharing the same space. It stands to reason then, that failing to make this connection can also be very personal experience. Attempting to avoid the potential of failure by relying entirely on rationality, the A,B & C, will only serve to alienate a product from its purpose and its humanity. 

I see good design as something that is novel and functional while inherently familiar and with character. It must be supportive but not obstructive. It should make you want to engage with it, but not necessarily consciously. Ideally it should help make you feel good about yourself and the world around you.  

Date: Thursday, August 15, 2013 - 12:04
The idea that information is alive in its own right is a metaphysical claim made by people who hope to become immortal by being uploaded into a computer someday (Lanier 2010).
 
…there will be different ways to hack into these digital memories since the digital archives, once online, are not separated from the “present” any more. In a way, of course, this means the disappearance of the emphatic notion of the “archive”; it dissolves into electronic circuits, data flow (Ernst in Lovink 2003).
 
Artists and curators have been central in working with the archive and particularly in highlighting archival limitations, both pragmatic and political (Takahashi 2007). The effects of this attention have been to push the bounds of accountability of the researcher making use of archival sources, while also reinstating the importance of the archive itself. The ‘living’ archive is thus configured through the tracking processes of both its content and discourse: what has been preserved, what has been made accessible to researchers, and what this reveals about value at a particular juncture. 
 
To borrow a definition from LIFT (London International Festival of Theatre), the ‘living’ archive’s aim is not to bury the past in boxes or databases for posterity, but to “unearth fresh forms of thinking from what has gone before” (2010, online). The ‘living’ component of this archival framework is thus twofold: on the one hand it is about access as it encourages researchers to make connections between materials and to map out their own archival journeys in hopes of “revealing new ways of looking at the future by examining the past” (LIFT 2010, online). On the other hand, it is also about survival, in opposition to death, loss, and destruction, by way of engaging with the traces and remnants that live on. But just what constitutes digital traces online and how traces are retrieved remains one of the dominant conundrums of the online archive.
 
The online archive―framed as living―calls for a media archaeology approach to locate traces and unearth the structures of power embedded in the process of collecting, sorting, and preserving. For this reason, the living archive’s active component lies in its discursive power, which simultaneously reveals the idea of the ‘digital trace’ and puts it into question: who created the file, for what purposes, and by which means does it circulate? To intercept a digital file―a version of it―is to acknowledge the continuity of the life of a work, often separated from context, creator, and intention.
 
For Eric Kluitenberg (2010), the imagined discrepancy between the living archive, and the closed system that constitutes the idea of the traditional archive, is summed up as a binary opposition―not with the Web as archival medium, but with life itself: 
 
A static archive is a completely closed thing, in contrast to the multiple, dispersed discourses of present, living culture… there are dominant forces that try to control this dispersal and order it in a particular way, making the archive immutable (Kluitenberg 2010, online).
 
Despite not acknowledging the varied approaches to ‘offline’ archiving, nor addressing the potential dynamism of the traditional archive, Kluitenberg’s point about the control of the archive is important. Discursively, the notion of control over the circulation of data online is central to reframing the archive; it is an explicit attempt to coordinate if not replicate the human mind to the preservation of humanity itself, a storage that would necessarily be mobile: a moving memory (Chun 2008). Similarly, for Net Critic Josephine Bosma (2010):
 
It is hard to say how a ghost from the past will fit in the future present. Nevertheless, many of us would, despite obvious uncertainties, like to somehow put our mark on the development of history. What part of our heritage remains or continues can never be completely controlled and predicted, however. This is one thing we can say with certainty.
 
For Kluitenberg and Bosma, control over the circulation of memories―and often their interpretation and narrativization―becomes testament to the ‘ungraspability’ of the time and space of memory: stored, retrieved or lost, human or machine. However, while the connection between the living archive and life itself seems to be a natural one, for media scholar Geert Lovink (in conversation with Wolfgang Ernst, 2003), what is embodied is no more alive or dead in terms of the ability to trigger memory: 
 
the popular management discourse of ‘knowledge management’ has no explicit references to archives (…) according to certain business gurus, knowledge is stored in people, in organizations, ever transforming networks, ‘living’ entities rather than dead documents.”
 
He concludes that “in this hegemonic ideology knowledge only exists if it is up-to-date and can operate strategically, not hidden somewhere in a database (Ernst in Lovink 2003 online). 
 
The living in contrast to the dead suggests that memories can lie dormant and sometimes be resurrected. Stasis thus becomes part of remembering (Brouwer & Mulder 2003).
 
While there may be no definitive end points to digital flows circulating through the Web, the interception of particular nodes, as moments of interruption, can in itself serve to frame the online archive, as a moving memory (Chun 2008). In fact, much of the functioning of the Internet Wayback Machine (IWM) relies on arbitrary screen captures of Websites―not documenting those Websites’ particular shifts or important updates by its community of users, but rather rendering highly self-reflexive the process of archiving itself, by placing the moments (nodes) of capture as predominant entry points into the Web’s past. This makes the archiving process, and the paths generated by it, the foremost layer of the recorded Web (again emphasizing automation for key moments of robot crawls.) 
 
The IWM may be the best example of the archive of the Web, but the online archive also draws attention to the ways the database shapes the possibilities for storing memory, for potential (re)activation. On this, jake moore (2006) reflects and extends the prospects of this process by explaining that it is the and affect of a moment that is to be reiterated in the creation of an archive and retrieval system, “not to replay a moment again and again in a panicked reassertion of the now.” For moore, the life of the archive is in its assertion of the “possibility of placing oneself in the picture, of learning and discovery, of letting each other know we can and will do” (Matricules 2006 online). 
 
Framed this way, the living component is not reserved to the online archive, but it re-emerges there with a particular point of emphasis: permanent exchange between nodes, rather than storage (Ernst 2003). For the great majority of online initiatives, the claim is made that exchange helps to determine archival value. As, Mark Wigley, Dean of the GSAPP (2005),  suggests, access and use demonstrate a new potential for the archive: 
 
This leads to the parallel claim from the side of archives, that an unused archive is not an archive. An archive is only an archive when it is entered, or, more precisely, when things come out. When we think of an archive, we tend to think of it as a place to which material has been brought to be protected. However, the act of archiving really happens when the archive emerges through the voice of a particular individual or character. Thus, the archiving gesture protects documents by projecting them rather than concealing them.
 
The living archive is therefore best conceived as a theory built on the notion of an archive of movement and transmission, which, according to Kluitenberg (2010), is itself instituted from the problem that most traditional archives are organized through selection: inclusion and exclusion. In this regard, the counter-archive is one that allows and encourages open participation, by way of free access to content and, while perhaps more idealized than easily implemented, admission also to its structure and organization. The living archive, if it were possible to examine on a case-by-case basis, would likely not reveal a unified application of the concept. It is perhaps best envisaged as an archive of life layers, where ‘life’ has become a substitute word for participation through access, and where access depends heavily on levels of materiality, to establish value. 
 
 
This has been pulled (and revised) from my dissertation, available at: http://spectrum.library.concordia.ca/973890/ References available there, too.
Date: Tuesday, August 13, 2013 - 07:35

The Nodes are in DC for four days working through several archival concepts toward the creation of an archival platform for everyday collectors. Our plan is to make available on our blog some of the concepts that emerge from our conversations, as a glossary of terms, toward producing something for the journal Convergence: Special themed issue Vol 21, no 1 (February 2015) Digital Archives & Open Archival Practices.

Date: Monday, August 12, 2013 - 10:20

I have had the time of my life at the Radical Metadata Summit, hosted by TL Cowan at NYU and organised by James Ascher. We spent the day brainstorming foundational archival issues related to the politics of description. In the next few weeks (or months, depending) we will be putting out a collaboratively written inquiry addressing the questions we deem most important at this particular juncture of the archive, located between ideals of technology and ontologies.

This is invaluable to my work with Archinodes, as we are constantly debating and strategizing on ways to put technology at the service of ideas. In DC next week, Archinodes will continue these explorations. 

 

 

 

 

 

Date: Saturday, August 10, 2013 - 15:44
Over the past few months, the Archinodes team has been hard at work, conceptualizing and designing a personal archiving application that we plan to begin developing later this year. The process has promoted many discussions about the things we collect, how we collect them, and what we do with them.
 
Just over two weeks ago, southern Alberta and my hometown of Calgary was the site of unprecedented flooding. I watched from afar and waited eagerly to hear from friends and family at home who were affected. My parents live in one of the areas that was particularly impacted by the flood. They had seen flooding before, but never to this extent.
 
Since then, they've been cleaning up the mess. They live on the second floor so they were spared from the worst of it, but their underground parking lot was entirely under water; their garage and storage unit were submersed.  Here they had stored many memories - art and writing my siblings and I had created as children, diplomas, certificates, and degrees, christmas decorations collected over the years, a chest of my grandfather's tools, the frame of my grandmother's rocking chair we had hoped to restore - the things that you don't use everyday but expect to have forever. There, I too had kept a box of memories for safekeeping. Now gone is an extensive trading card collection, a collection of home movies, live recordings from my short-lived career as a singer/songwriter, and collection of postcards, birthday cards, and letters. 
 
Taking inventory of the losses raised a couple of questions. First, why did we assume that it was a safe place to keep these things? And second, if these things were important, why did we keep them in a place where they couldn't be used? 
 
While these things are gone and there's not much that can be done about it, I believe these questions also apply to our digital lives and inform our thinking about a personal archive. Do we assume our Facebook photos will always be there? Why is it so difficult to access things I wrote on Twitter 3 years ago? Where, exactly, are my files being stored? 
 
The weather can change quickly. Clouds can dissappear as quickly as they arrived.
Date: Sunday, July 7, 2013 - 08:38
As part of my summertime European conference circuit (where I attended this, this and this), I participated in the first initiative by the ARCHIVE FUTURES RESEARCH NETWORK, spearheaded by Maryanna Dever and Linda Morra.
 
As stated in the conference program: "We are embarking on building an international network to generate imaginative and transformative research exchange around the new questions that are shaping archives and archiving into the future, a future intimately connected to – and likely to be increasingly defined by – digital media. By tackling the status of the material in the era of digitization, the ARCHIVE FUTURES RESEARCH NETWORK productively joins emerging debates across the humanities regarding the character of materiality and matter to debates in the digital humanities concerning emergent modes of research. The questions we want to ask about the theoretical, methodological, epistemological and ontological shifts we are witnessing are not incidental: they are field-defining ones in that they promise to extend our understanding of what happens when our archived cultural heritage is brought together with the promise of the digital. In this respect, our questions are not a supplement to current scholarship and/or archival practice but are key to the production and transfer of new knowledges being generated in this moment of ‘rethinking the archive’."
 
More information by clicking here.
 
Date: Friday, June 28, 2013 - 06:06
I'm headed to NYC to participate in the Radical Metadata Summit with a network of researchers whose work and activities revolve around questions of the archive. The network includes James P. Ascher, Jared Camins-Esakov, TL Cowan, Corina MacDonald, K.R. Roberto, Jasmin Rault, Jesse Erickson, Jason Kovari, Jordan Stein and moi! We are meeting in NYC on the weekend of August 10-11 to collaborate on a manifesto/inquiry... more here soon. 
 
In this photo, Jesse Erickson shows off his palimpsest tattoo...
 

 

 

 

 

Date: Monday, May 27, 2013 - 14:11

Archinodes is having daily chats about the perfect archive; how it would host and display collections, manage and facilitate a discussion around its contents, and how this entire process would be made visible and integral to the concept of archiving. The archive for us remains the central theme of our creative endevours.

We're currently brainstorming ways to rethink and repurpose the archive online -- a move toward collaboration and community...

Date: Monday, May 27, 2013 - 13:45

It is both essential to ask and sometimes difficult to wrap one's head around, but this little three letter word is and should always serve as a compass. It's when we loose sight of the 'why' that we distance ourselves from our purpose and more importantly our passion.

We live and work amidst a fervent stream of ideas and intentions, the products of which seek to impress by largely showcasing the boundaries of innovation. Increasingly it seems that the impetus for these innovations - the answer to the 'why?' - have been based on blindly seeking out that which is possible at the expense of that which is necessary. This is not to overlook the frivolities of life and their generous abilities to make us think, but rather suggest that we be more honest in our answer to the 'why?'. When we allow necessity to be conflated with possibility we are compromising our abilities to 'secure the gains of our day'. 

If we are to address the pressing needs of today we must be wild in our reach but purposeful in our execution - we must be honest in our responses to 'why?'. This pertains not only to the application of our expertise to this process, but more importantly to the investment of our hearts.

Date: Tuesday, April 30, 2013 - 00:52

On Sunday April 29th, I will be presenting at HASTAC 2013 in Toronto, sharing a panel dedicated to Korsakow with Matt Soar, Midi Onodera, and Florian Thalhofer. Together, we will explore the software's potential for dynamic storytelling, with my own presentation exploring the software's curatorial possibilities. 

Up to this point, I've mostly used the software for personal experiements with media and as a teaching tool. In my classes, Korsakow has been used to map out connections between research objects, usually as a counterpart to CMS as linear/chronological modes of collecting and conveying research. For Archinodes, I've often wondered about Korsakow's potential to tell stories based on various client requests: to display collections, to demonstrate relationships between media, to engage users into shaping a particular narrative. Much left to be explored...

If you would like to attend the presentation at HASTAC where much of this will be discussed, head to York University on Sunday April 29, at 10:30-11:45. Look for Session 40: “The Korsakow System: Database Filmmaking for the Web.”  

Conference details for the HASTAC website:

HASTAC 2013: The Storm of Progress will bring together 5 keynote speakers, 150 refereed papers, panels and demos, a maker space, curated digital performances and over 200 attendees including established and emerging scholars, artists and authors, tech entrepreneurs and teachers, to explore alternative modes of creating, innovating, and critiquing that better address the interconnected, diverse, interactive global nature of knowledge today, both in the academy and beyond. The scheduled sessions will deepen our understanding of the role of digital technologies and media and the changes in behaviour and ways of learning and working currently underway. 2013 marks the 10th anniversary of HASTAC’s founding. In that spirit HASTAC 2013 is showcasing work that is either reflective or prescient, that evaluates our digital histories and seeks to construct our digital future(s). We invited contributors to take this opportunity to look back, theorize and archive. We invited them to engage in the creative, if impossible, attempt to glimpse the digital future. We challenged them to shape it. And researchers from across Canada, the United States and Europe and from as far away as Australia are coming to Toronto to share how they and their teams, their research labs, their classrooms and their students are building the technologies and subjects of the future right now or imagining new horizons of possibility for the ways in which we will make, teach, learn and find community in the coming decade(s).

 

 

Date: Wednesday, April 17, 2013 - 17:07

I wrote a post on the environmental impact of Facebook's storage centers.

Date: Wednesday, April 17, 2013 - 17:04

Presented by: Regional State Archives, Sweden and School of Design and Crafts University of Gothenburg

The presentation will describe Mél Hogan, Paul Juricic and Jeff Traynor‘s work through the Archinodes Research Design Lab, reflecting on how creative processes translate into design thinking and doing. Much of their work builds off of a re-vision of the archive, and as such emphasizes documentation and visual traces of collaboration.'

Download the presentation document.

Date: Sunday, April 14, 2013 - 20:36

 

The three of us met in in a media studies masters program at Concordia University in Montréal. All of us were working on research projects that involved a creative 'production' component as it was awkwardly called then. These projects are now known as research-creation projects at the university, and this type of approach to scholarly work is spreading across the digital humanities, media and communication studies, and media arts in particular. The idea behind research-creation is to not only derive deliverables from traditional methodologies, but to reflect on how digital methods, and ways of working, inform research outcomes.
 
For Archinodes we push this concept forward. We believe in deep design; that is, in the conversation between the technologies at our disposal and the message being communicated. Design is never simply a layer. Design is integral to communication. We each have a specific background and skillet that informs the way we understand effective communication and design, and we bring this to table for every Archinodes project. 
 
Date: Wednesday, April 10, 2013 - 16:54

Simply put, responsive design for the web involves writing CSS so that the elements on the page are displayed differently depending on the size of screen displaying it. Through the use of CSS media queries, the page asks, "what size is the screen?" The layout and styling then responds accordingly to display the page optimized for that size. Popularized by Ethan Marcotte, in in his seminal article, Responsive Web Design, the technique has become common place as designers seek to accommodate the wide variety of devices on which their websites are being viewed.

Typically, a responsive design simply rearranges existing content from the desktop display to make it easier to read on tablets and phones. This often involves making fonts bigger, dropping sidebar content below the main content area, and scaling images appropriately. It's the same page with a different layout.

In our recently launched project, Returning the Voices, we asked ourselves how we could use responsive design to not only change the layout of the page, but also change its function. We didn't just concern ourselves with the screen size, but considered how people would be using the site with mobile devices. In particular, we knew that many people who were visiting the Kouchibouguac National Park in person would be using the site in very different way than those accessing it from a distance.

The result: we used responsive web design techniques to create a mobile display that allowed for an immersive experience in the park. We moved the maps behind the site content, revealing them with a horizontal slide when they needed to be accessed, and allowing the site to function more like a guidebook for visitors. We also included an additional "locate" link in the mobile display, allowing visitors to access and navigate to video locations in the park using their device's native mapping application. Using this approach, we've tried to make our design responsive not only to the size of the technology, but its specific uses. 

Date: Friday, April 5, 2013 - 10:09

There are plenty of ways to tell a story, but through each means there is a consciousness about who will be listening. The trick is to figure out how to expand that consciousness beyond just the storyteller.

Returning The Voices is a recently completed project that we created for Prof. Ronald Rundin of Concordia University's Department of History. As its name suggests, the project is seeking to return voices of an expropriated community to what is now a National Park on the eastern coast of New Brunswick. In taking on this project, we saw value and challenges in presenting established research to a potentially conflicted audience. As the curators of an understandably divisive topic, like land expropriation, both our methodology and eventual treatment required a sensitivity to respect (and not risk alienating) the stakeholders and audiences alike.

With audiences that might include former (expropriated) residents, park tourists, academics, and the historically curious, we sought to allow the project's artifacts to tell the story of Kouchibouguac. With many of the photographs and maps being of poor quality, and with no access to originals, the design challenge was to treat the content in a way that enhanced the quality of media, establish a cohesiveness, find contemporary relevance, and ultimatley contribute to telling a compelling story. A consciousness about making the content accessible to an audience with contextual biases lead us to create an interface that balances familiarity and discovery. In the end we hope we've created an experience that, through the presentation of artifacts, recounts lost stories to newly found audiences.

Date: Friday, April 5, 2013 - 12:09

Spending this week in Brooklyn & Manhattan (with Jacquie Wallace of dataj.am former Veer cofounder and All Beefer) to think through design in preparation for the Archinodes talk at the Swedish Archives in April: in particular, I'm here to see and be inspired by the Applied Design exhibition at the MoMA (NY).

On this trip, I'm reading Donald A. Norman's The Design of Everyday Things and, in discussing it along the way, it's been influencing our travels and the way we encounter design in the city. The book is not about bad design per se, but it does call to attention the flaws, assumptions, and directions built into everyday objects. Since we've been here, both Jacquie and I have been noting -- at first in our minds and later on paper for a longer reflection piece -- our experiences navigating Brooklyn. As an exercise, we made observations about how objects are designed, and in turn, what their affordances (Norman's term) are.

Much in the style of Norman's analysis, we considered elevators, doors, household appliances, signage, and so on. The elevator where we stayed in Brooklyn required a card key. With this card key you could go up in the elevator, without it you could not. However, when the doors shut, there was no indication on the  number pad that reinforced our floor selection, nor any indication of movement. This meant inserting the card several times and pressing on buttons repeatedly until the upward movement was felt. If you forget your card, I imagine you'd be stuck in there for awhile. That evening we went out for a bite to eat and the restaurant entrance had two set of glass doors (a favourite object in the book). The two sets were completely different, aesthetically and in terms of design, and demanded a different kind of 'movement vocabulary.' As detailed in an example in the the book, one of the doors had the obvious flaw of having a pull handle on a push door. Back in our hotel, the inside of the bathroom door - also made of glass (!) - had no handle at all, though we wondered if the extended bolt was an attempt (almost ingenious) at providing something for the fingers to grab onto, to slide the door. Doors are an amazing object for this kind of design observation as so many are flawed and demand each person to adapt to its unintended but embedded design features (such as that bolt). Shortly after commenting on this door, Jacquie's hair got caught in the hairdryer, which also made it onto our list of objects with serious design flaws (this happens more than you think, and there's no saving the hair that gets eaten by the machine). As we wandered the city, we ended up taking the subway going the wrong way because as much as the signage was poor and required some decoding -- colours, numbers and letters for each train -- it was a person who gave us the wrong directions. Humans are also flawed technologies... Jacquie and I, having both traveled a fair bit, talked about the culture of public transportation, and how it seems above all else to run on assumptions and familiarity about space and location; in other words, public transportation feels built by and for locals, often with little to offer tourists or travellers in terms of guidance, legends, trajectory and so on. 

What's noticeably missing from Norman's 1988 account of design is the interface and our everyday interactions with screens, mobile devices and digital media more generally. A good project would be to update and adapt the concepts of the book to this realm. The book's layout also causes interruptions in reading, and so fails to apply the logics of the content to itself. A revised version would necessarily reconsider this, too.

Date: Monday, March 18, 2013 - 08:10

 

A few weeks ago, Gnip accepted to showcase its work and process to my Research Archive grad course at UC Boulder. I had contacted them months ago about my interest in their work, as a provider of social media data to various enterprises, but I never would have imagined the complexity, if not beauty, of the work they do there. 
 
On the wall of the meeting room, their mantra is written in marker: "social data has unlimited value and near limitless application." The careful interplay between value and application set the tone for our discussion, which Gnip would carefully detail for us, a willing audience comprised of students, artists, librarians, and scholars. 
 
Located in Bouder CO, Gnip is a 5 year old company that helps brands understand what people are saying about them. They work directly with publishers. Gnip is foremost a delivery mechanism. There's something positively simple about what they deliver: data to match a brand's search criteria. But simplicity always requires tremendous design consideration, and this is what Gnip does: combining the efforts of engineers, mathematicians, programmers, marketing experts, and creative brains to develop a robust filtering system for huge and ongoing streams of social media data. 
 
For most of these brands, Gnip assures, the individual is not so important as the mass of data revealed through geo-location, clout, and central nodes that identify larger patterns useful for specific marketing ends. Gnip offers over 50 metadata fields for Tweets, including time code, unrolled links, location, retweet count, language, etc. For image-based social media like Tumblr, for example, Gnip offers a URL to the post.
 
In terms of the Twitter fire hose, or "archive" - Gnip is responsible for recording the continuous live stream (upward of 400 million Tweets a day!), and making it available to clients based on their search criteria, but also tracking down deleted tweets, removing personal accounts if switched from public, and so on. 
 
What Gnip offers its clients looks very much like a raw database; its legible but opens up numerous partnership opportunities for companies who want to take the data and render it more accessible, communicate important points, or use data visualization tools to effectively relay important data back to an audience. 
 
Thank you again to Elaine Ellis for setting up our exchange, and to everyone at Gnip who donated hours of their time to satisfy our scholarly curiosities in the amazing and often mysterious work you do salvaging data streams...
Date: Sunday, March 17, 2013 - 09:46

Hello Peter, Jessica & Courtney,

Thank you. It's always a pleasure to ride the train out to the semi-idyllic town of New Westminster and it was made that much more enjoyable having the opportunity to meet with a few of the minds at Artefactual. It was both refreshing and reaffirming to talk about the realities of attempting to engage in and promote meaningful work while making a living doing it. Your advice, candor and passion for the role and preservation of data was genuinely appreciated.

We will no doubt keep an eye on your efforts with ICA-AtoM and Archivematica. It was great to learn more about these two aspects of your work.

We look forward to our next encounter,

archinodes

 

 

Date: Monday, March 4, 2013 - 17:33

While developing a design interface for a new project, we're discovering a real world tension between guiding users towards content while fostering opportunity (and freedom) for exploration. We're charged then with creating an interface that is both compelling and clearly functional. But this ain't Al Gore's old internet anymore. Today's user is more interface savvy and increasingly impatient. Interfaces that obstruct will be circumvented or simply avoided. And with the navigational acumen of a public who has mobile devices seemingly welded to their palms, we are presented with both opportunity and challenges to maintain their gaze without insulting their sensibilities.

Combined with advances in platform development, designers are increasingly freed to allow content and instinct to guide interface design. And while we obviously don't all share the same levels of experience navigating digital interfaces, even designing to a broad spectrum of users can now rely on design that facilitates more that it guides.

It's important to remind ourselves that we've all been playing around on the internet for a while now. We get it. 

Date: Wednesday, February 20, 2013 - 21:46

 

On February 21st, I will be presenting my work on the archive's underbelly at Personal Digital Archiving 2013 (@pda2013), at The Adele H. Stamp Student Union, University of Maryland, College Park.
 
As the quintessential personal digital archive, Facebook no longer requires an introduction; its user-base is currently estimated at one billion active monthly profiles, give or take a few fake accounts. On the front end, it’s the epitome of the user-generated content platform and of the postmodern living archive. Its underbelly, however, remains much less explored and theorized...
 
My presentation will offer up a series of provocations about data storage centers, as the archive’s underbelly, with the intent of reconnecting Facebook to the bodies and machines that enable it, and the ideals that inform it.
 
  • What kind of infrastructure and technologies are required to host such large amounts of ‘free’ information, offering up data so rapidly, across so many platforms?
  • How does Facebook’s advertising strategy inform how power is pulled from the grid?
  • How do its servers function?
  • How are they powered?
  • How many are there?
  • Where are they located?
  • What are the database logics (and assumptions) that inform the relationship between Facebook and the archive?
  • What choices are we making about how this global online archive should run?
  • What are our expectations?
  • Who benefits?
  • What are the costs?
  • (How) are these impacts measured?

 

Date: Sunday, February 17, 2013 - 10:15

Over the past few years, most of the development projects we've worked on have been built on some sort of content management system. When a project comes across our desks, one of the first things we do is take a look at the goals, strategy, and requirements, and begin a discussion of what kind of tools we need to use to best get the job done. Having often used Drupal and Wordpress in the past, this has typically been a discussion of what type of CMS is best suited for the project. But on a recent project, we found ourselves questioning whether we needed a CMS at all.

The project involved presenting research and interviews that took place in the course of producing an academic book. There was a fixed amount of content, and the site wouldn't be edited or updated after it was launched. The site also needed to be responsive, adapting its layout and functionality to mobile and desktop displays.

While many modules and plugins were available and would make a CMS an easy way to quickly get the content up and available, I found myself, for the first time 8 years, considering building an HTML site without a CMS. It turned out building the features ourselves with a little javascript magic wasn't as time consuming as we thought and starting with a blank slate even gave us room to breathe and be creative. And perhaps most important to this project, not having our content stored in a database and meant not having to worry about security updates or what will happen when there's a new version of PHP. This made using a CMS more sustainable, not requiring upgrades and maintenence in the future.

But just because we're building a HTML site, it doesn't mean we're simply starting from scratch. Instead of starting with a CMS, we're starting with a framework. We're going to be using the HTML5 Boilerplate framework for this project, but there are many others out there worth checking out: Foundation, Bootstrap, Less, and Skeleton just to name a few. Whether your site is database driven or not, these frameworks provide an excellent starting point for front-end development and will get you on your way with some HTML5, CSS3, and Javascript best practices in tow.

Here's to thinking outside the CMS.

Date: Wednesday, February 13, 2013 - 10:20

Often clients come to us needing a website. This is their starting point, the thing they are certain of, as few projects or companies are without an online presence.

However, when a project reaches the Archinodes desk, we take this starting point and move backward before moving forward. What are the needs of the project? And how can a website, or any other tool or technology, help acheive the goals and vision of the project? A website is often a good tool, but even that concept -- a website -- is hugely variable. We always consider its implementation to be part of a greater strategy.

Ideas are necessarily informed by an awareness of technology, but also a comfort with the various tools, an assessment of audience and accessibility, and a critical framework that recognise the potential as well as the limitations of any approach. The relationship between ideas (or strategies) and technology is one of a conversation -- the tools at our disposal inform our production choices, but ideas come first and point us to the tools that best service them.

Date: Thursday, January 24, 2013 - 20:21

For the entire month of January, Archinodes is having a sale on our consulting services: mention this blog post and receive a free idea with the purchase of any two ideas. This includes all good ideas, great ideas, and excellent ideas, but does not apply to our inventory of paradigm shifting ideas.  And as always, be sure check out our clearance rack where all of our okay ideas are up to 70% off.

Alright, I know, that's a bit preposterous.

Consulting is funny business. In fact, consulting has become a bit of dirty word around Archinodes. One my favourite pastimes is spitballing ideas. The process of problem solving can be fun and exciting. Whether working with a client or just chatting over beers with a friend, there's nothing I enjoy more than working through a challenge and identifying creative solutions. And the process of freely sharing these ideas is always more fulfilling - getting a reaction to your idea, having your idea challenged, refining your idea - it seems the more an idea gets shared, the better it gets.

But therein lies the challenge of getting paid for your ideas.

Obviously, the concept of purchasing ideas in the same way one purchases a pair of shoes is ridiculous, but our ideas are central to the work we do. This challenge often rears its head during the proposal process when we first engage a potential client. Very few clients are willing to pay for a proposal and we often find ourselves reticent to give away our best ideas early on. All too often we've seen ideas taken from our proposals, repurposed, and then given to the lowest bidder to be implemented. We take pride in our proposals, but in creating them we're often risking a lot of unpaid work. This creates a tension between wanting to freely share our best ideas while holding our cards close to the vest to protect ourselves.

But to me, this illustrates a central principle of consulting: establishing trust. I don't see consulting as the business of selling ideas; when we're hired as consultants, we're getting paid to seek the best interest of our clients, regardless of how many good or bad ideas that will require. And it's out of that trusting relationship that the best ideas come.

So, here's a pro tip for anyone soliciting proposals for any kind of work: offer to compensate your prospective vendors for their time in putting together the proposal. Even if it's a nominal amount that doesn't match the labour involved, the gesture alone will speak volumes about your respect for their work, an essential level of trust will be established, and I guarantee you'll end up getting better proposals and better ideas. 

Date: Wednesday, January 9, 2013 - 09:39

Today, I was asked by a former client to make a few updates to their site. I hadn't personally visited the site in over nine months since we launched it. It was a sobering experience.

In many web projects, after the development is completed and the site launches, it's often out of our hands unless we've been engaged to help manage the ongoing production in some capacity. And in these cases, I'm always curious to see what becomes of the project. Perhaps this is akin to sending your child off to their first day of school - regardless of your high hopes and grand ambitions, as much as you can plan, prepare, and provide training, the success of the project is in the hands of those managing the project on a day-to-day basis. And in this case, I was disappointed to discover that the site was facing a common predicament: there wasn't much new content. Since the launch, only a handful of posts had been added and the site - less than a year old - was starting to look stale.

We often have to warn our clients of the dangers of having a "field of dreams" mentality: just because you build it, they won't necessarily come. While many people have a great idea about what they'd like to do with a website, few have the time, resources, and capacity to follow through with content production and fail to have a specific plan post-launch plan in place. This kind of plan could be as involved as hiring a new team member to ensure that the capacity is available or could be as simple as setting aside a specific time each week to sit down and write. Regardless, a plan need to be in place.

All this being said, I don't claim to always practice what I'm preaching here. I'm constantly struggling to make time to write here on this blog. Life sneaks up you - deadlines are looming, demands are being placed on you, and there are fires that need to be put out. Content production can be easy to put off, but I'm learning to make it a priority. And with each project we're trying to help our clients do the same. 

Date: Monday, January 7, 2013 - 10:35

 

 

Omeka. Wordpress. StaceyApp. Indexhibit. Drupal. Joomla. Murkutu.

I'm thinking through all of these CMS -- not only the way they deliver content but also the politics that underlie the platforms and the communities of users they inspire. What follows is a preliminary set of reflections on the various CMS I've used, as well as the contexts that defined the delivery and shortcomings of each.

There are many many other options not mentioned here, perhaps for later consideration...

I've started working as a curator at Lori Emerson's Media Archaeology Lab (at UC Bouder) and one interesting conversation (happening also with the MAL Board over email) has been around the use of a CMS for the lab's upcoming website. For this particular project, the two favoured CMS so far seem to be Wordpress and Omeka... and so begins my exploration...

As part of the Archinodes philosophy, I tend to avoid thinking of online projects as mere mirrors of material collection, but rather as extensions of ideas and concepts already anchored in the material world, such as the MAL. What can the web offer this lab? A lot. The lab is filled with incredible machines, each with a rich but untold trajectory, and each with its own undocumented quirks and personality. The lab is also a space for artist interventions, media archaeological research, host to gaming nights and opportunities to play with what Johanna Druker calls "undead media." So which CMS can be best customized to highlight and bring to life the lab and its activities?

Omeka seems tailored to archive and museum collections because it prioritizes metadata handling. For large and ongoing collections of "web objects," this seems to be the way to go, if the idea is to uphold more traditional archival modalities. In their own words, they provide a

collections-focused web publishing platform that offers both rigorous adherence to standards and interoperability with the collections professional’s toolkit and the design flexibility, interpretive opportunities, and ease of use of popular web authoring tools.

I'm saying "seems" because I'm on my third (failed) attempt at installing the CMS, despite my prior experience with such processes. I will test it out properly and blog about it in a few days...

My first impression is that Omeka is heavy: it takes a very long time to upload -- depending on your internet connection, give yourself 30 minutes an hour (which is 5 to 10 times longer than Wordpress or Drupal for some reason.) However, I'm not sure that this is a disadvantage of the CMS per se, as you do this only once, but it's heavy! The real failure is due to the CMS being without its .htaccess file, which required some perusing through their forum to get the code to create my own and fix this seemingly common installation glitch. I feel like this step is above most users heads. I'll be able to report back soon on wether or not this is a proven solution..

From the examples online, I anticipate Omeka morphing into a very rich platform over time and as its community of user-developers grows, especially for institutional and academic projects. For now, I think its main competition remains Wordpress (or Drupal, for more advanced folks), which, while not metadata-oriented, still offers more flexibility, familiarity and extensibility. And loads way faster. 

Wordpress is currently my favorite CMS, especially with the growing base of html5 themes and the recent core release which makes managing large image collections very smooth (thanks for the tip, Matt Soar and Jeremy Clarke!) and also offers a lot of potential for dealing with maps and locative media. That being said, Omeka's Neatline feature blows my mind for the way it integrates timeline and map functions. Again, I haven't tested it out yet but from a viewer/user p.o.v, I'm impressed. I'm into maps these days, so while this may not be especially pertinent to the MAL project (but who knows?), map handling scores big with me.

Wordpress is great when you have a team contributing to several aspects of a site, with levels of permission/access. From experience, levels of permission are often used to limit what people have access to -- not in a strict permissions way -- but rather to narrow the risk of them f'in up anything by removing features they don't need in order to contribute their share to the project. Anyway. Wordpress integrates everything seamlessly -- maps, analytics, social media, galleries -- you name it. And it keeps getting better, with its huge user base and dedicated developers and designers. While you can always tell a Wordpress site from a Drupal site from an Indexhibit site and so on based on style and layout, Wordpress themes are so good right out of the box that sometimes they start to look & feel like... a box.

Onto StaceyApp and Indexhibit...

For my PhD research-creation project last year, I used a combination of Indexhibit and StaceyApp. The two merged quite beautifully design-wise though they presented important conceptual and technological differences for my project, both in terms of practice and final display.

Indexhibit first caught my attention because it came out as a portfolio-centered CMS while everything else at the time seemed to revolve around the blog. The CMS was developed in no small part out of frustration with clutter and gimmicks shaping the web. Indexhibit developers favoured the list view (i.e. index) and un- combersome access to content (i.e. exhibit). They explain:

The more websites that use this structure, the more archetypal / invisible the structure becomes, and the more emphasis is placed on content.

Back in the day, Indexhibit was free. While I happily donated the suggested 15 euros back then, I'm not sure the CMS will survive with its new mandatory pay model - we'll see. I hope so.

Indexhibit became my research archive where I stored mostly notes (in various media formats) -- an archive of an archive. The trickier (though not impossible) parts were creating a forum for comments and integrating social media. Indexhibit is ideal for a personal research archive or artist portfolio but it very much remains a personal repository, in my opinion. If you plan on having a community of contributors, this is not your CMS of choice.

For my PhD exhibition, I opted for StaceyApp. StaceyApp doesn't rely on a database, which made it extra easy to copy and share the contents of the site for both the University archive and the community with whom I was working. It also made it easy to set up again, on a different server. While it is possible to do this with a database driven CMS, the process is definitely more involved.

StaceyApp describes itself as "lightweight," and this attribute is indeed a major advantage of the CMS. It start you off with  three typographically-driven templates which is a nice touch. The CMS is simple: no login screens, no admin interface, just some fiddling directly on your server. Everything is organised according to folders and .txt files, and while it does have its own (always evolving) logic and vocabulary, it's very easy to learn through an iterative process. Their documentation is clear and 

While this is changing rapidly, at the time it was really the best CMS for dealing with video. Indexhibit also handles video very well, then and now. Other CMS still seem to have much more functionality dedicated to embedding third-party content, which is likely a result of those developments being funded by said third parties. Hard to say for sure, but embedding a video in Wordpress is still a workaround that highlights a bias toward YouTube and Vimeo hosting and streaming than serving video from one's own server. 

Drupal is where I first started my adventures into CMS years ago. It's been a long time since I've personally set up a Drupal site because I feel that as a designer I plateaued long before I achieved what I wanted, and got stuck up on structural decisions that impeded the site design I was trying to acheive. So while I still recognize Drupal as possibly the most extensible of all CMS (up there with Joomla, which I've never tested), for me it remains an overwhelming endeavour. That being said, with Archinodes we use it frequently and have been able to develop some of the most amazing custom tools, especially for internal communications and file management. Drupal requires more of a commitment to the platform and overall tech savvy.

Finally: Murkutu. I thought I'd get around to testing this one out too but it's late now and Omeka is *still* uploading so I'll save my thoughts on that one for a later post, along with my assessment of Omeka. I wanted to mention Murkutu here because as a "platform for managing and sharing
 digital cultural heritage, built for indigenous communities, archives, libraries and museums" it is sure to offer a lot to the conversation and comparison. To be continued....

So here are a few hasty conclusions:
  • Strategy: Think of what you're trying to do, who you are trying to speak to and reach, and how you want to communicate your project before choosing a CMS (each has their pros and cons)
  • Delivery: Combining CMS can mean not having to choose one to do everything you need. 
  • Maintenance: CMS are dynamic, and because they change rapidly, consider updating your project with a new CMS is that's what the project calls for.

* Thanks to Corina MacDonald for her 2 cents on this topic.

 

 

Date: Thursday, December 20, 2012 - 18:59

 

We're in the final moments of editing our design strategy and schematics for what is shaping up to be a really beautiful project aiming to "return voices" to a park through storytelling and inhabitants' testimonials. For this next leg of the project, we are considering various mapping options as the park's changes through time is what the stories recount and/or resist. We are wading through analog maps, aerial maps, photocopied maps, traced maps, map sketches, crowdsourced maps, historical maps, open street maps, Mapbox and map plugins and map libraries and map art! 

The project is two-pronged: we're wanting to guide visitors who are in the park and have access to a mobile device, and we're wanting to tell the park's story to those visiting the site, virtually. All of this requires that the best concept of the map be identified and tailored to the project's fundamental message of returning the voices to the park.

* Thank you to Katie Lage, Earth Sciences/Map Librarian at UC Boulder for your help.

Date: Friday, December 14, 2012 - 15:53

One the people we're always happy to hear from is Daniel Hambleton. Dan is a mathematician, founder of Mesh Consultants, and he usually has a fun side-project to show off.

Dan works in 3D modelling and he's especially interested in dynamic simulations. While static 3D modelling provides a simulation of what a product or design might look like, these dynamic simulations allow designers to observe the interaction with a design. To Dan, these simulations are "curcial to providing the right stimuli to develop a really great design." By using these simulations to arrive at new and interesting forms, and then "embeding that kind of simulation with the construction logic," Dan is able to produce what he describes as "not only a very original form, but also a rational form."

To accomplish this, Dan says the first part of his process is to understand the immovable parts of the project - i.e. to identify the hard constraints of a project - to determine "a definition of the solution space or the total design space of the project." He then likes to "abstract things as much as possible and look to the source of where a particular theory comes from." And this is one of the things that makes Dan special - in his work at Mesh Consultants, he places himself at the boundary of mathematical theory and practice. His connection to the Fields Institute puts him at the heart of current math theory. His dream project would involve an aspect of mathematical theory that is unsolved: "(My ideal project would be) one that gives rise to a question that hasn't been solved before in a theoretical nature. If you tackle that and solve it, you give back to the theory that you using but you're also solving a very practical issue."

His unique perspective, his expertise, and his curious mind are just a few of the reasons why we consider ourselves fortunate to include Dan among our collaborators. Learn more about his work at meshconsultants.ca

Date: Friday, November 9, 2012 - 08:43

I wanted to take a moment after attending an incredible talk by Reece Auguiste to reflect on how theories of the archive are essential to media production, including for the kind of media strategy that leads up to production (as we do at Archinodes.)

During a special lunchtime lecture put on by the Brakhage Center for the Media Arts, Auguiste outlined numerous ways of thinking about the archive: an as object of critical inquiry; as the embodiment of historical events; as the formation of discourses; as epistemological foundation of the archive as repository for memory; and, as a negotiation between institutional power and agency. His particular vision of the archive is focused on an experience of (time through) the archive. Working from Bergson, Auguiste breaks the Western stronghold on the duality between perception and memory, feeling rather that each is embedded in the other, and making matter out of perception itself. 

In asking why we archive, I believe Auguiste is also asking a question about the politics of preservation, ownership (over the past) and (future) access. Why do we hang on to the past? Is it a matter of nostalgia? Is it informed by a fetishism of the archival object itself? Is it out of a fear of forgetting? Or is the archive a monument to memory in and of itself? Are there ethics to the archive? How can its materials be used, reused, re-contextualize, or remixed? Are there limits to its ethical communication? Or, is (and should) the archive be completely open for any possible reconfiguration of the past it stakes a claim to? We are complicit in making the archive unstable -- it is not inherently so -- human agency and interaction destabilize it. Performing the archive therefore brings in all of these issue as it pulls the person (and personal) back into the equation.

So. 

How and why should all of this inform production and research design? If we understand the archive as more than a mere repository, and consider its experiential dimensions, what new shapes emerge for the database? 

Date: Monday, November 5, 2012 - 15:07

GNIP: What are the big concerns among digital archivists?

Generally I think digital archivists who focus on the web are concerned with the quantity of information continuously created and shared across the globe, tracking this proliferation, its speed, and the various networks through which data travels. The big concerns are around the interplay of these things; for traditional librarians and archivists this has meant a shift to a hybrid role, as custodians and as mediators. Offline: media format management, migration, and interoperability continue to pose serious problems to preservation, as is it traditionally understood in those institutions.
 
I think a major concern for digital archivists is also managing what is no longer there. Salvaging efforts by Jason Scott’s team of rogue archivists to rescue early web histories – such as the abandoned GeoCities and Friendster networks – highlights this point. It also raises critical issues around data ownership, access, and preservation. Rick Prelinger (Prelinger archives) and Brewster Kahle (Internet Archive/Wayback Machine) have challenged these ideas through important archival interventions. As did Kenneth Goldsmith, with UbUWeb. And, as an example of a local effort, Lori Emerson’s Media Archaeology Lab (at the University of Colorado – Boulder) is host to a number of old computers that allow researchers to access games and electronic literature in their original contexts. This is also an important facet of digital preservation, down to the machines and the hardware. I like to think of these examples as “archivism” because there is an inherent politic to the archive, ignited by a kind of activism that is often aware, if not defiant, of the newness of ‘new’ media and the blind hyperconsumption it invites. These initiatives tend to be aligned with a kind of self-reflexive media archaeology, perhaps more than digital archiving.
 
Other types of concerns about the digital archive are more aptly addressed through artistic and scholarly interventions that both contextualise media historically, and revisit its underlying concepts and theories, such as authenticity and originality. In particular, work that addresses archives in exile, everyday people’s oral histories, database logics, queer temporalities, imaginary collections, representation and memory, performing the archive, etc., contributes greatly to our changing understanding of the archive, its power and potential, as well as its failures and limitations. Here, I’m thinking of Wendy Hui Kyong Chun, Ramesh Srinivasan, Tess Takahashi, Jane Anderson, Ann Cvetkovich, Sameer Farooq & Mirjam Linschooten, Anjali Arondekar, Amma Y. Ghartey-Tagoe Kootin, among many others invested in the reconceptualisation of the archive as model and practice.
 
All that being said, I don’t know that anyone officially qualifies as a “digital archivist” (yet) because the issues are so complex: the ideal digital archivist of today is either a team of researchers, creatives, industry, engineers, artists and programmers; or, each individual, empowered more than ever to document, share and (hopefully) preserve and pass on media collections, for (and from within) a range of communities who determine for themselves the pertinence of the archive.
 
Read full interview "Data Story: Mél Hogan on Digital Archiving": http://blog.gnip.com/mel-hogan-digital-archiving/
 
Date: Monday, October 29, 2012 - 20:49

I've been learning a few lessons in bending.

Sometimes things don't work out exactly as planned. Budget constraints, unrealistic expectations, poor communication, or personality conflicts -- it can be disappointing, frustrating, and even embarrassing. It often amounts to extra work for everyone and every once and a while it can even be hilarious -- but it's always a part of the process.

Identify it , learn from it, and figure out a better way to do it next time -- or decide if it was even what you should be doing at all.

Date: Sunday, October 28, 2012 - 22:26

Perhaps the most important skill learned by working with others is the ability to listen, process what is being communicated, and sincerely engage with the possibilities offered. This is not only a sign of respect for your collaborators, but also the most efficient way to expand your own mind, create new pathways in your brain, and become more creative. We are all the product of every idea that came before, and with that comes a certainty and resistance to change. But by being dedicated to seeing through conceptual problems and design challenges within a team, you are also doing yourself the favour of earning an invaluable human skill: communication.

Date: Saturday, October 20, 2012 - 18:18

We are currently documenting the relationship between an in progress mobile audio recording device that allows for users to map sound using GSP components, and its 3D counterpart. Both projects share the same database of soundscapes, generated by the audio mobile application and remixed in a virtual desktop application.

Yesterday we were putting the final touches on some of the underpinning design strategies for the 3D environment, built by Daniel Hambelton in the game engine, Unity. A few things we learned from Dan about design include open street mapping ("crowdsourced"), loading bar theory, audio data (bit) rates ("44 KHertz = 44 00 bits coming in as a stream"), trade offs (behind the scene loads vs what you see on the interface), the role of tags in sorting collections, the limits of geographical tile pulling ("2000 square meters is pretty much the limit without over burdening the game"), the difficulties of implementing heat maps, node strength calculations, CPU load, reliance on pixel grids ("10 000 nodes starts to be pretty heavy"), the issue of distance, server side developments, reflections in buildings, connections between samples, scripts, updates, repetition, GUIs, work benches and liquid metal sci-fi models.

One of our best work meetings, I'd say.

 

Date: Monday, October 15, 2012 - 14:02

Time's up to renew the domain name for the online component of my PhD project, but instead of dishing out the cash, I am opting to move my site -- to "archive" it. It took me a few frustrating hours to port over the database and web contents, when really, in the end, it was just one little glitch preventing the transition from being complete: that damn invisible .htaccess file! So I've decided to share my process here, though admitedly you will have to have some sense of how all of this works to follow along. There's a lot of helpful stuff online already dealing with this, so I've simly added what I thought was missing. But I recommend checking here, here, and even here for more details, to get started. Also, the migration process is different depending on the CMS you are using, so steps might differ for Wordpress etc. (I plan to document steps for WP in the next few weeks.) These are the steps for (the old) Indexhibit CMS, using Cpanel and phpMyAdmin. 

  1. Back up your site. Download the entire www folder to your desktop.
  2. Export your OLD database. Go to "Custom"; Format: "SQL" and save it with a .sql extenstion.
  3. Import your database to the new space. 
  4. Create a new user for this NEW database and enable it.
  5. Note the database info: db name, user, password and localhost.
  6. Change your config file so it speaks to your NEW database using the info noted above.
  7. Upload content to your new site (including the invisible .htaccess file. *You might have to duplicate the .htaccess, name it htaccess without the period to copy it over, and then remove the period once it is in its NEW place.)
  8. Manual tweaks: log in to your new indexhibit site (http://yoursite.com/ndxz-studio/) and adjust all the links you entered manually within posts etc.

 

 
Date: Wednesday, October 3, 2012 - 08:37

On the first day of my postdoc, I had the pleasure and great privilege of attending a seminar by Matt Kirschenbaum, organized by Lori Emerson (Director of the Media Archaeology Lab) and James Asher, among others, at the University of Colorado - Boulder. Kirschenbaum is an incredibly inspiring scholar.

During the seminar, Kirschenbaum proposed that media archaeology can provide a theoretical framework for engaging with obsolescence as well as a set of hands-on commitments (still lacking or largely undervalued in academia, I think.)
 
The main ideas circulating during the seminar were about the materiality of digital objects, the 'radical presence' of obsolete technologies, and the (lack of documented) cultures and stories that surround these machines. Focusing on authors and e-lit, we explored the ways in which technology informs, shapes, and limits our ability to write. Beyond the final version of a text, we must look to the computers, hardware, software, signals, flows from social media, as well as assorted ephemera and digital detritus, that have all become important archival concerns for the media archaeologist. (I wonder, though, if we will soon look back and question 'finality' itself - as it seems to be an unquestioned (but shaky) pillar propping up the discussion of what counts as a text vs the rest, in the creative process. Instead, I wonder if the consideration that our machines are removing the notion of 'a final' (and 'original'?) text might significantly alter the object of study...) Another interesting comment made during the seminar, but that remained unexplored, was the idea of permance and preservation in relation to access to an author's work. But what happens (to the object of study) when it is created (authored) with an explicit idea of or intention for the archive? While a challenge to research, I do think impermanence and ephemerailty are necessary concepts to explore in their own right, and not simply as consequences of media history.
 
Based off the work of Kittler - credited as the ancestor of the concept, Ernst - who made it theoretically dense, Parikka - who made it sexy, and others, not mentioned, I think the canon forming around media archaeology is creating noticeable gaps, despite the careful methodologies it puts forward. I tend to think of media archaeology as inherently queer - in so far as it strives to recover destroyed, lost, or invisible media histories, or, in how it angles itself as an activist/subversive tactic - but I wonder what a self-reflexive feminist media archaeology might offer? While Wendy Chun and Lisa Gitelman are often cited and referenced, they continue to be sidestepped… and tacking on women to the list is hardly the point. I wonder how the notion of queer temporalities, or the concept archive in exile, for example, might enrich the dominant conversation about media archaeology.
 
Kirschenbaum clearly demonstrated the importance of gender in conversation with the machines we research; locating real people and real stories as the necessary first step to collecting data for analysis. A lead to follow...
Date: Tuesday, October 2, 2012 - 17:06

There are many adventures to be had in one's life. But having the support, commitment, and sensibilities of partners, gives us the confidence, responsability, and company to embark upon greater adventures still...

Félicitations to node/4 on tying the knot!

Lots of love,

node/2&3

 

Date: Saturday, September 29, 2012 - 22:49

Antonia Hernández has been working for a long time as a designer and her experience really comes through in how deeply philosophical her creative process has become. Antonia describes herself as rational, but having worked with her on a few projects now, it is her passion that guides her reason. Her favourite projects are those that leave ample room for learning and problem-solving, design challenges that allow for the full expression of meaning, and design strategies that are at their core useful and allow for direct participation and social change.

Archinodes has invited Antonia to the Node Network because with her nothing happens without serious intent. Her designs reflect a commitment to always pushing the bounds of creativity rather than opting for what's easy and convenient. As she so simply asserts, "the idea of templates is very very boring." We agree.

 

Date: Wednesday, September 12, 2012 - 13:40

We're very happy to be able to toot Corina MacDonald's horn here, as we add her to the Node Network. Corina is one of the most understated people you'll ever meet but don't let that fool you; she is a super tech savvy expert on all things pertaining to art databases and archives in Canada. What makes Corina so smart is that it's never just about the tech, as she says: "it's not just databases but the way knowledge is organised in many systems. There are a lot of epistemological and cultural assumptions that people aren't aware of. There are tensions between database standards and more local knowleges that don't always fit." It's this logic that led to us inviting Corina into the network.

This is why Corina is interested in projects that challenge her and especially make space for problem-solving based on the specific needs of the people she is working with - no catchall solutions. Corina reserves her time for artistic, academic, and client-based interventions into the database and archive. She continues to push the bounds of what can happen through collaboration, technology, and tech literacy.

Date: Wednesday, September 12, 2012 - 13:39

Many thanks to the organizers and all of the presenters at the recent Asheville Drupal Camp. And thank you Doug Vann who gave me a lift to the bar and bought me a beer. Thank you to Andy Giles who sold me on life in the mountains of western North Carolina. Thank you to Sebastian Rattleman for explaining the new moon. Thank you to Matt Smith for talking straight about advertising. Thank you to Ezra B. Gildesgame for creating Waffle House gang signs. Thank you to Kevin Basrab for being such a happy guy. And a big thank you to Matt Connerton for being a gracious host a having such great taste in beer.

Drupal is great people. 

**Update - October  7th **

I got tired of seeing the hipster drupal drop on our site. Asheville needed a better picture. Or maybe I need to write more.

Original image here

node/4

Date: Sunday, August 26, 2012 - 22:45

For more than a year Archinodes has been hard at work establishing a collaborative system to manage ideas and projects. Over this time we’ve come to realize that the success of any creative system is dependent on an inclusive and varied approach. In the next few months, we will be launching a network by and for researchers, makers, and creatives who compliment the work we have set in motion...

The Archinodes network is selective but growing, focusing on developing a close-knit community of collaborators. Our goal is to work with people with a range of practices, perspectives, interests, and skills pertaining to media, technology, and communication design.

Coming shortly will be special nodes about new members of the Archinodes network...

Date: Monday, August 20, 2012 - 18:07

We recently provided some strategic support for an upcoming conference Differential Mobilities: Movement and Mediation in Networked Societies hosted by Concordia University's Mobile Media Lab. Working on this website has exposed us to a few realities about conference websites - namely, they could be much better. The nature of a conference's online presence is generally one of temporary utility. Generally, they become a gathering point for call for papers, a place to register, a reference point for scheduling, and in some instances a place to provide a brief conference eulogy. In most cases, these websites live a brief existence as they are soon usurped by details of its next iteration. 

Supposing that the functional purpose of a conference is to provide an in-person forum for engagement on common interests--where experts present their work for feedback-- the outcome would be to establish a current collective status on the subject of common interest, and to establish a roadmap for subsequent research and gatherings. It seems surprising that greater efforts aren't made to document this collective engagement (presumably scholars hang on to their papers for peer reviewed publication).

Perhaps it would be valuable to reconsider the role of a conference's online presence as an archive. While still serving logistical utility as a hub of information for the conference, the website could also document the many conversations, debates, and ideas exchanged. Ideally this documentation would take place in real-time allowing for an engagement with "virtual attendees". Merely piping existing twitter feeds (an often used tool of conferences), papers, images, and video through the website would accomplish much of this. Allowing the content itself to represent the conference would relieve pressures to accurately summarize its outcomes, allow discussion to begin before, and continue after the conference's limited timeline, and further promote the value future gatherings. Indeed, a conference must sustain itself by encouraging paid attendance, but it seems to me that placing more value upon the outcomes of a gathering of common interests by ensuring they are documented, adds value to the conference as a whole. 

 

Date: Thursday, August 2, 2012 - 12:56

Sometimes the best thing to do is to go outside and recharge your human battery.

Date: Sunday, July 29, 2012 - 18:25

Archinodes has completed Document 1: Consultation and Recommendations for the Echoscape project. This document outlines the project profile, phases of development, audience(s), platforms, relationships to other technologies, user experience, issues of scalability, curatorial considerations, game theory, licensing and rights, and so on.

Next: Identity Strategy!

 
Date: Tuesday, July 24, 2012 - 12:31

 

Tomorrow, I am heading down to Boston to participate in Console-ing Passions 2012. As part of the 'Opening the Archives' panel, I'll be speaking on behalf of NoMorePotlucks, Canadian journal of arts and politics, which I cofounded and maintain with Marie-Claire MacPhee. 

The main takeaway of my talk will be an attempt to shift ideals of ownership to ideas of inhabitation, of the archive. In other words, to stop controlling and possessing culture to instead offer up a definition of preservation that is embodied, creative, and in the present. This is my feminist proposal, which I offer up through a media archaeology of NoMorePotlucks.

Without giving away the punchline of my talk, this will connect to how the various iterations of the project have been documented, retreived and are circulated...

I will be showcasing early iterations of the site, coded in html in 2003, via the Internet Archive Wayback Machine. For the second iteration, created using CMS Textpattern, I will navigate the site by way of backs up copies made onto CDs in 2004 and 2005. Following this, the site shifted to CMS Drupal, which is no longer available online, but for which I've exported the database for perusal (in PDF, SQL and XML versions). Finally, for the current version, I will show the site 'live' featuring issue 22: Record.

For more information on the conference, visit the conference website or read the write up on blog.commarts.wisc.edu.
Follow along on Twitter: @CPBoston2012 and #CPBoston2012

 

Date: Tuesday, July 17, 2012 - 06:41

We're very excited to be putting the final touches on the Audio Mobile project documentation. Over the courses of the last few months we've come up with a great identity for the project, which has included a 100+ page strategy document. In this series of documents we've done a project assessment (of the state it was in when we were brought on), we've wireframed, planned, and mapped out the information architecture, we've designed the app, and we've strategized issues of ownership, shared databases, file formats, social media links, and numerous other elements for the website -- which once laid out and implemented -- will appear seamless. What's left now is the coding and app development, testing, debugging, promotion, and deployment. Beta testers should be able to get their hands (by way of a local install of the app) by August, and the rest of the world, shortly thereafter. We'll let you know when to hit the App Store. 

Date: Wednesday, July 11, 2012 - 14:21

In the social sciences, triangulating one's research is the process of incorporating two or more research methods to cross examine the data and increase the validity and credibility of the results.  Triangulation acknowledges that any investigation brings with it particular biases, but the presence of multiple approaches aims to keep these biases in check.

In the same way, we have structured our partnership around this kind of triangulation.  By requiring each of us to sign off on conceptual decisions and their representation in project documentation, we've built this cross examination into our process.  This triangulation creates an economy of ideas and it means that, as one part of the triangle, I'm not always going to get my way. Every idea I propose may not be acted upon, but hopefully the best ones will. 

Date: Monday, July 9, 2012 - 15:02

 

Just before jumping on a Skype call with our incredibly smart and awesome Echoscapes collaborators, Aaron Baxter and Dan Hambleton, I was reading "Woz on Creativity: Work Alone" a piece about Apple cofounder, Steve Wozniak, who claims that working alone is essential for inventors and artists, who typically "live in their heads." Maybe it's because I just finished a 5 year PhD, where I got to experience this creativity-through-solitude approach, that I'm no longer convinced of its effectiveness (and this, despite the positive outcome). Regardless of what solo time does for creativity -- sure it is necessary sometimes to focus -- my point here is that working with other people on this project (fellow Archinodes and collaborators) has proven to be the most inspiring, enlightening and engaging process I've experienced in years. We are working on an immersive, mapped and geolocated 3D environment for uploading, mixing, and sampling soundscapes. Coming soon to mobile phones and web browsers near you...

Date: Thursday, July 5, 2012 - 16:07

So we've got theses dots. Individually, they represent our interests and help us organize what we do. Together, they make up Archinodes.

Recently we made an important change to one of our dots. Previously representing 'Video', the orange dot now represents 'Art.' A broader term, we feel it better represents the areas we like to interact with and within.

While we still love us some video, art is fundamental to Archinodes.

 

Date: Monday, July 2, 2012 - 18:03

I'm feeling a bit sentimental these days, so this is a quick but rather touchy-feely post about gracefully anticipating client feedback. Sometimes there's dread surrounding the moment where you send off a design to a client for approval. There's a lot of excitement and pride but - if we're honest here - also fear and fatigue. More fatigue than fear perhaps because there's a tremendous amount of planning that goes into design, but it is more often than not, not obvious in the final product. Design is an iterative process. It never works on first draft, it's not a simple translation for wireframes to mock ups, and the better it functions to communicate what it needs to, the less -- it seems -- the work that went into it is actually visible.

The way we work at Archinodes involves a long series of exchanges via Atrium, as pictured here (below). For one interface mock up, the process can involve more than 100 comments via feedback loops, between Nodes, before it is ever seen by the client. The client sees the design for their first round of feedback after numerous (internal) versions and reworkings. This is the invisible labour of design made increasingly visible through careful documentation of process. We're big on process at Archinodes, and -- to end on a good note -- it's documenting process that provides you all the evidence of creative labour that you may need to lessen the dread -- the worry that you've overlooked an important detail.

Date: Thursday, June 21, 2012 - 13:55

 

 

At ICA 2012 in Phoenix AZ, we had the pleasure and opportunity to present on a panel entitled Fembot & Ada: Exploring Feminist Digital Publishing as part of the international Fembot collective, spearheaded by Carol Stabile at the University of Oregon. Stabile pitched the panel as an intervention into academic publishing:
 
Across the humanities and social sciences, academic publishing is in a state of crisis. University presses are rethinking their lines and adjusting strategies in response to cuts in budgets and changes in the industry. Not only are journal subscriptions increasingly expensive, forcing universities to cut back on their acquisitions, but journals themselves are struggling to secure the unpaid labor they once relied upon. As Antonio Gramsci would remind us, moments of crisis are also moments of great opportunity. In this spirit, this panel draws from lessons learned in the past, and projects into the future the full potential of the publication, as imagined through a feminist lens.
 
With Jacqueline Wallace, my contribution to the panel (which was divided as 1-past, 2-present and 3-future of the Fembot/Ada project) was to focus on the ‘now’ in terms of both the state of academic publishing and the status/trajectory of Fembot. Flanked between Karen Estlund’s stellar overview of the not so varied and problematic trajectory academic publishing, and Bryce Peake’s perfect metaphors for the future, we pulled out a hand-made word cloud charting the keywords surrounding feminist publishing, based on questions such as: what is academic publishing? Which roles get valued (which ones don’t)? What can Ada do differently? And, so on. The idea was to glean new keywords from the audience discussion and integrate new additions in a fresh — but always iterative — infographic.
 
 

 

 

Date: Thursday, June 14, 2012 - 08:01

Location. Many of our projects have involved some kind of locative intervention. Mapping, mobile devices, and location based data are creating exciting opportunities for stories to be nested in a specific site: a real place, a local meaning. We're excited about how these location-based tools can be used to transform the way users interact with physical spaces.

Archives. Much of our primary research is in the field digital archives. We're excited about the potential of the networked technologies to let individuals and communities capture, organize, and use the content they produce. We build custom archives that often solve specific curatorial challenges, allowing users to collect, amass, organise, curate, display and disseminate a variety of media formats in for many unique purposes

Networks. We build custom networks and collaboration tools allowing your team to track their conversations, the decisions they make, and keep on file the numerous suggestions that ended up on the cutting room floor. We're excited about the possiblities for creative production these custom networks offer.

Platforms. We help people tell stories. Our experience working with several content management sytems and development approaches allows us to build a custom narrative strategy across a range of distriution channels. We advocate for integrative and adaptive strategies with a website will often just serving as just one component of a larger creative plan.

Date: Tuesday, June 5, 2012 - 19:16

This past weekend I volunteered at Drupal Camp Vancouver and I had the opportunity to spend time with some of the brightest members of the drupal community.  It got me thinking about the chicken and the egg.

In Understanding Media, McLuhan described media technologies as an extension of man–the eyeglasses extended our ability to see, the automobile our ability to travel, and the cellular telephone our capacity to recall phone numbers.  In this sense, we employ technologies so that we may do better that which we're already doing seems natural–I need to go there and I want to do it faster–and the technologies we create embody our own desires, ambitions and aspirations. 

And I was thinking about this because as I attended the sessions, caught up with friends, and mingled with attendees, I couldn't help but reflect on how drupal, as a technology, has been uniquely shaped by the people who created it–shaped by their desires, ambitions and aspirations. From the conference organization to the way people engaged each other, the same spirit present in the community seemed to be embodied in Drupal itself.

Like many others, I was drawn to Drupal not because of what it did, but because of what it proposed. Out-of-the-box, Drupal was just an ugly blog that came with a forum. But as an open-source framework, I could do whatever I wanted with it and I was only limited by my time, patience, and ability. This open nature permeated not only the technology itself, but the community that supported it. And this culture of open source was on display at the camp as developers shared their code, project managers shared their strategies, and CEOs shared their billing rates.

While I say this as a fan of Drupal and what it represents, it's not to overlook the challenges the Drupal community faces. Drupal is far from perfect and its future is constantly being negotiated. While it represents the aspirations of a community, it's also shaped by the controversies, debates, and flame wars that take place within it. But the debates take place because the community members truly care and its the willingness to entertain so many voices in the debate that inspires me. My confidence in the future of drupal doesn't lie in the introduction of new technologies, but in the people themeselves who are introducing them. 

Getting back to the chicken and the egg, the conference made me wonder: how much the community has been shaped by the open nature of Drupal and how much Drupal been shaped by the open nature its community?

Hard to say. It's probably a bit of both. 

Many thanks to the organizers and sponsors who put this event together and continue to actively shape the future of Drupal.  

Date: Tuesday, June 5, 2012 - 11:20

While there's defenitely a movement to get things done efficiently - to jump directly into action i.e. rapid prototyping - there's also something to be said about slowing down the process. Building an app takes an incredible amount of planning, testing, documenting and iterative design. 

Date: Tuesday, June 5, 2012 - 08:56

For a few weeks now I've been thinking about the fundamental incentives for creative labour online; much of it is offered for free and is done voluntarily. While the web has opened up possibilities for paid work -- endless possibilities, really -- there is an unprecedented amount of time dedicated to projects of the heart. Many theories have tried to explain, if not justify, why humans would dedicate leisure time to work, but my own is the following: the network is the product. We all fundamentally want to belong to something, contribute to something, make something happen...together.

Date: Wednesday, May 30, 2012 - 13:58

Nowadays, we have access to a multitude of digital services offering to provide us unique, compelling, and useful ways of collecting different pieces of our information. Each of these services and the information they collect are often awkwardly piggy-backed on to each-other, providing a semblance of interconnectivity. Meanwhile, Google and Facebook are vying to be the overarching entities that each of these 3rd party services can plug into. How the information that these monoliths have allowed us to gather in one place is prioritised and displayed, is in most instances predetermined for the user. Other than the obvious issue that having all our information gathered by one of these ubiquitous social networking entities elicits, privacy, they also overlook pehaps the most important aspect of how we organize our information - design. 

How information is presented is in many ways as important as the information itself. Facebook and Google may battle for our hearts and our information, but neither is adequatley equiped to curate our digital identities. The only entity capable of such a task, is the individual themself. Because only I could possibly know what information is of value to me and only I know how I want that information to be presented.

 

Date: Wednesday, May 23, 2012 - 22:37

Archinodes is juggling the most amazing projects these days, including conference presentations, app development, and communication design consultation work.

After spending a few days offline and eating tacos in Los Angeles, I am now settling in to a little nook in downtown Phoenix, gearing up for ICA 2012.

I'm here to co-present on a panel entitled Fembot & Ada: Exploring Feminist Digital Publishing, with Jacquie Wallace and the amazing folks from Fembot, spearheaded by Carol Stabile at the University of Oregon:

Across the humanities and social sciences, academic publishing is in a state of crisis. University presses are rethinking their lines and adjusting strategies in response to cuts in budgets and changes in the industry. Not only are journal subscriptions increasingly expensive, forcing universities to cut back on their acquisitions, but journals themselves are struggling to secure the unpaid labor they once relied upon. As Antonio Gramsci would remind us, moments of crisis are also moments of great opportunity. In this spirit, this panel draws from lessons learned in the past, and projects into the future the full potential of the publication, as imagined through a feminist lens.

I am also particpating on a session entitled Feminist Networking, Dissemination an Activist Strategies Via New Media facilitated by Paula M Gardner, OCAD U, CANADA:

By popular request across the division, the FSD extended session will provide a forum to discuss issues of pressing concern to the Feminist Scholarship division, and central to our feminist work in the academy, as mentors, and in practices of disseminating our work into the community. The session is divided into four discussion areas. Each discussion will be initiated by a range of brief “teasers” from panelists and followed by dialogue among all session members.

Spy on #fembotica12 and #ica_fsd to follow these talks.

 

Date: Tuesday, May 22, 2012 - 18:05

Tonight I attended a Montreal Girl Geeks Session entitled Data Visualization for Fun and Profit with Julie Steele. Julie Steele has coauthored two books I intend to read: Designing Data Visualizations: Intentional Communication from Data to Display and Beautiful Visualization: Looking at Data through the Eyes of Experts. So the woman knows a thing or two about data viz!

The talk was a really great refresher about effective communication design, reminding us of the sometimes subtle if not subliminal powers of colour, shapes, layout, typography, and cultural reference points, as vehicles of meaning. Steele's approach to (static) data visualization is decidedly linear and academic; each representation of data begins with a specific question. Steele also explains the difference between infographics (smaller data sets with manual outputs) and data visualization (larger data sets with algorithmic outputs), and the different roles each can have in exploring, or explaining, data. As Steele points out, data visualizations and infographics are not only everywhere, but are extremely persuasive; it's time we have a shared vocabulary to understand them as much as the technological tools to create them.

The talk left me with this feeling: if the starting point of most data graphs is a specific question to be answered through data visualization, and yet that question is rarely made explicit, do these beautiful and compelling arrangements of shapes and colours risk concealing important alternative readings, and more so than their more simple and less seductive 'mathematical' equivalent? And if academics have long learned to be weary of statistics without context, shouldn't we do more work toward untangling the data that feeds the base? Should more attention be paid to tracking down the 'why' than the 'how' at this juncture? Can data visualization itself be used to counter the very notions of raw data, truth, and objectivity on which it rests?
Date: Tuesday, May 15, 2012 - 18:59

Archinodes meets every few months for a general meeting where we tackle issues pertaining to our site, workflows, documentation, processes and so on. In the next few weeks, we will be revealing various exciting changes we are putting in motion with the project. This time around, we've had a chance to meet up with various amazing creative people in the city, which may very well inform the most exciting upcoming Archinodes initiative...

Be sure to follow us @archinodes to keep up to date!

Date: Friday, May 11, 2012 - 11:23

One of the biggest obstacle in managing a project is getting all project stakehoders on the same page. Email, the default medium of client communication, quickly becomes a chaotic soup of disjointed conversation. Coordinating a multitude of visual representations, often in multiple file types, seems to push us all towards a ubiquitous design style and methodology. And project managing software of the day seems authoritative and non-colaborative.

So we're gonna try to get us all on the same page - literally. 

Still a mountain of logistics to wrap our heads around, but the framework is starting to take shape.

Date: Friday, May 11, 2012 - 09:09

In the process of redefining our mandate at Archinodes, we've also made adjustments to our colour coded dots. Pink is now C=0, M=56, Y=21.66, K=0. Green is now C=55, M=0, Y=78, K=20.

Date: Friday, May 11, 2012 - 08:54

We're over halfway through a project in collaboration with the Mobile Media Lab at Concordia University. Archinodes has been tasked with providing a user interface design and strategy for the development of a mobile application for sound artists, and this past week we had the opportunity to meet in person with all of the project stakeholders.

The team is made up of individuals from a wide variety of backgrounds: cultural studies, urban planning, architecture, computer science, mathematics, and engineering to name a few. And not only do we all come from different professional backgrounds, but up until this point we've been geographically separated as well with members coming from Montreal, Ottawa, Toronto and Vancouver. This was our first chance to sit in the same room together.

The project progress and plan were discussed and people were given the opportunity to share what they've been working on individually. While each of us have been focused on our own piece of the larger project, one thing became very clear as we went around the room: this project is much bigger than the sum of the parts. The spectrum of backgrounds and expertise present afforded us the opportunity to consider our individual approaches from different perspectives and allowed us to view our own work in the context of the larger project. And it got us even more excited about an already fascinating project.

We're privileged to have the opportunity to work with so many uniquely talented individuals. Not only does it challenge us to think about our own work from a different perspective, but our shared insight has proved to be immensely more productive than our individual effort alone.

Date: Tuesday, May 8, 2012 - 16:05

Archinodes is a research design labratory. We design archives, applications, and publishing tools to help creative people tell compelling stories. We use a process-oriented approach in our design and we are selective in the projects we take on. More than anything we seek to do good work with good people. If you're thinking about hiring us, take a moment to learn more about how we work. If you think we'd work well together, get in touch with us.

Archinodes was founded by Mél Hogan, Paul Juricic, and Jeff Traynor and includes a growing network of collaborators.

Email us at info at archinodes dot com

 
Date: Tuesday, May 8, 2012 - 15:16

When creative people are doing creative things, the enviroment that surounds this work plays an vital role.

While in Montreal for a couple of weeks, we're spending much of our time working out of our office in the MileEnd of the city. It's a great work space in a great in-between neighbourhood. From here we can step out for a quick bite at one of our favorite joints nearby, jump on a Bixi to visit the cool kids down in the Plateau or venture north for inspiration.

Montreal is in many ways the hometown of Archinodes, a reality which is reaffirmed by the great work we manage to produce while here. 

Date: Tuesday, May 8, 2012 - 15:16
AGM

The nodes have once again converged in Montreal for our Archinodes General Meeting. 

Topics to be discussed include: 

  • 'In our Expert Opinion': Exploring the realm of the 'consultant' 
  • Maintaining organization while promoting flexibility: C'est tu possible? 
  • Dots and Lines: Expanding the Archinodes Identity 
  • Exposing that which is often hidden: How transparent can we make this whole process thing? 
  • Is twelve enough?: How many warm Fairmont bagels can one human eat in a single sitting? 

We'll be together in Montreal for a couple of weeks so if you wanna get together for a coffee or Gros 50, please drop us a line.

Date: Tuesday, May 1, 2012 - 14:03

NMP launches its 21st web issue at midnight tonight and with it, the print-on-demand publication of the 20th issue. The web version hosts a variety of media: video, audio, image and text. The print issue, however, fails to contain moving image and sound. Print-on-demand distributors do not (yet?) have the option to attach media files (perhaps because the CD/DVD is already deemed obsolete) and so the only way to give access to media files in print is to point people back to the site. But for the most part, readers are not likely to type a URL into their browser to watch a video or listen to the audio recorded interview. For this reason, we've decided to test out QR codes; people can scan the QR code as they are reading the print issue and have direct access to the associated media files. To me this seems one of the better uses of QR codes, which too often appear in awkward and gimmicky places...

Date: Monday, April 30, 2012 - 08:00

Tonight I participated in the Intro to PHP Workshop offered for free by Montreal Girl Geeks. More than 130 women registered and close to 90 showed up - an amazing sight! It was an interesting commentary on feminism: a woman-led workshop for women, but for which all the assistants (and hence those who actually know how to code) were men (save for @nanananini). I would really like to know why those guys volunteered (how they see women coders as beneficial to society) and how they perceive the discrepancies (as potentially detrimental to society). But of even greater interest was why there were so many women present... I'm not sure it means anything is really changing, but it was nice to witness it and be part of the momentum.

At the start of the night, everyone got a chance to quickly chat with their neighbours and get a sense of where everyone is coming from and why they are at a PHP workshop -- interestingly, nobody I met was a self-defined coder or even worked in the tech sector. Of the two women at my table, one was a community organiser; she said she was there to "just generally understand the world better." The other had just finished a computer science degree, which she described as the "theory behind the code" (did I do the wrong degree?? this sounds awesome!!!) Both women (who had never met each other before) had boyfriends working at UbiSoft. Funny.

For me the other interest in PHP is in thinking about how the language got written, how the process of writing a language for computers works, how variables are decided upon, how code speaks to machines, and so on. I'm fascinated by the weirdness of code -- that humans invented a language we can't read and that we've invented machines who can read code better than us -- but PHP is really pretty to look at, I'll give it that much.

Anyway, all this inspired me to also think about the relationship of my job, graphic design, to code. Why should graphic designers know code?

I work with coders and programmers and wireframers and information architects, but my job as the graphic designer is to breathe life into our work, make it feel intuitive to the user, and at its best, erase all traces of the design in and of itself to leave nothing but experience. It is to project a certain emotion and create the desired connection. That said, the way we work at Archinodes, is that there is very little distinction between functionality and form. We always keep these two in conversation. As a team, we make decisions together, and function and form are carefully crafted in unison, and meticulously documented. So for me this has meant that I need to acquire and maintain more than rudimentary coding skills to mock up websites and apps. In other words, what I learn about the back end of databases, social media, and content management systems, changes the way I conceptualise, draft, and produce the 'design' component.

Date: Thursday, April 26, 2012 - 19:45

We are currently reworking the logo for the Audio Mobile project, which includes the app icon, social media icon set, web logo and versions for print, in black and white and colour. What this project calls for is a logo that brings together various elements of the way the mobile device will be used by a particular community of audiophiles. The app serves to record sounds along a particular trajectory, usually outdoors, for which movement is visibly mapped out.

Ideas for the logo so far account for this:

Trajectory: We are working on something that illustrates the trajectory, as the route taken by the user. This conjures up mapping, tracking, and more recently, dropping 'pins' down to indicate departure and destination points. The trajectory can then be visualized on a map, as a line following streets or going "off course." The app will be mainly used outdoors. The idea of mapping trajectory is that another user could potentially retrace the path in the same place, mimic the shape in a different location, intersect it, or simply compare it to a similar trajectory from across the country. Ideas for the logo emphasize the active user's p.o.v: path, route, direction, arrows, markers, orientation, compass, radar, map.

Movement: From the trajectory there is an implication of movement. The Audio Mobile project looks to track, by GPS, the specific locations of the sound recording in situ. The recording is done in the moment of the experience, and sound is mapped accordingly, along a path which may or may not be predetermined by the user. Ideas for the logo: motion, mobility, pace, speed, temporality, gps, intersection.

Sound: Representing sound is often done through the idea of the sound wave or vibration, as these in themselves become a means to map sound visually in space, over time.
Ideas for the logo: waves, dials, cycles.

In the next few weeks we're hoping to have the project's look and feel ready, to correspond to each of these elements in a very simple and effective way. Other elements we are also considering are user groups as communities, and the social media and artistic potential of the project. We'll be sure to post the final outcome with a link, so check back soon.

Date: Sunday, April 22, 2012 - 09:30

Internal Memo

From: archinodes
To: node/2
CC: node/3, node/4
Date: Tue, 12 Apr 2012
Subject: Congratulations

Archinodes would like to acknowledge node/2's successful defence of her PHD dissertation. We offer our sincere congratulations on this momentous occasion. Your hard work, discipline and creativity continues to be an inspiration to your fellow nodes.

Date: Sunday, April 8, 2012 - 20:23

Over breakfast yesteray morning, Archinodes collaborator Corina MacDonald and I had a pretty good nerd-out session about databases. So, before I forget, I am jotting down a few key ideas from our chat (much of the credit for these insights goes to Corina, but errors can be attributed to me as I parse out this information from a non sysadmin non programmer p.o.v.) ...in case anyone else out there was wondering what their database looks like, where it is hidden, and how they might go about accessing it once it is backed up.

The database is so huge conceptually, I can already feel this will be a multi-post post...but anyway, let's start somewhere.

People use the word database a lot more these days because computers are such a huge part of our daily lives and because databases are thought to be the all-encompassing word for what lives on and through the web. But beyond that general idea, what is a database? If we're so reliant on the database, I feel like we should have a better sense of what it is, what it does, and what its limitations are. I can't help but subscribe to the idea that databases are, like code itself, at the core of our digital cultures, so it follows that understanding a database should give us a better sense of the fragility AND enduring ephemerality of the web's form, assets, functionality, and contents and their relationship to one another. It might also reveal to be messier than we often make it out to be, if we picture tables and grids...

From phpMyAdmin (which you can usually access form your site's control pannel) we exported a .sql database (called a dump file) and opened it up in TextEdit. What this gives you, when exported from Drupal is a very long string of text (not what I was expecting!). The idea of the backed up database is that you should be able to toss this file back up through MySQL server (a site, which is a server really) which would then rebuild your tables and generate your site as it was... based on the series of commands listed in the file. However, this is not without serious issues, which I'll come back to in a later post, when I address the black hole of website preservation that is backward compatibility.

To compare, I also exported an .xml file from Wordpress to see if and how content management systems (CMS) structure databases differently. Because .xml is different from .sql --the details of which will also have to wait for a later post -- and I can report that the .xml is much tidier than the .sql to the human eye (at least based on my 2 exports). I can also say that importing an .xml file into a new Wordpress site is a breeze, and all content gets carried over and fed back into the new database in a matter of seconds. However, for both, the (archival) comfort was mostly in the idea that an entire database could be exported to a text file (very manageable), though the commands and content remain intermeshed (a lot of sorting required if you were to use that textfile as a manual or material backup). In these kinds of databases you find content and commands but no media assets (video and audio files are on a server somewhere) and no formal elements (no css or information about site design) though other CMS/databases (like TextPattern) do include site design (so if your database crashes, you lose everything).

While there are other ways to carry over (or aggregate) content from one database to another, such as Yahoo Pipes, cutting and pasting, and RSS Feed, I just wanted to conclude for now that backing up a database is simultaneously simple in action (press the 'export' button) and complex conceptually, when and if thought of in light of long term preservation...

Happy World Backup Day!

To be continued.

Update April 9: I Just saved my xml db to a word doc in 12 pt font and it is 8199 pages long.

Date: Saturday, March 31, 2012 - 16:00

In her talk 'The Ways We Read and Write Now,' Rita Raley of UCSB uses various examples of SMS-based installations to make interesting points about how our relationship to écriture (writing, typing and so on) has been transformed, as highlighted by public and social art interventions. More precisely, Raley's work is on large public screens or displays that showcase text-based messages sent from largely random passers-by, as intentional art intervention rather than to commercial ends. In these art installations, text messages are pooled and showcased in real-time on a monitor for the public to see and become part of the city's broadcast points (See: Wi Journal).

Cityspeak uses their lab's custom Java library, NextText to display the text on a public screen:

This treatment consists of visually animating the text in such a way as to semantically reflect certain characteristics about the user’s input method and the local environment. The text is displayed in three levels. New messages fade quickly into the foreground, in a large font size. The background is composed of text from previous messages, scrolling right-to-left and upward. As the text transitions from being a new message in the foreground to becoming part of the message history in the background, it goes through the ’pixel eater’ in the lower-right corner. The pixel eater pulls new messages into it, creating a chaotic mass of jostling pixels. (Ref: Cityspeak)

Of special interest to me was Raley's use of the local (Montréal) OBX Lab Citypeak project, as one example of the kinds of social "ephemeral graffiti" Raley theorizes. Raley's work seems really focused not on the writing itself but on the practice(s) these kinds of social media interaction enable, including the boundaries of the form: real-time, live, eventful, refreshed, impermanent, not likely to return, and so on. These boundaries are what make the projects she investigates unlike Twitter, or graffiti, for example.

A really interesting moment of the talk occurred during the question period, when someone asked about the perceived anonymity of (and by) contributors, when in fact their personal data was being collected, simply by virtue of participants using their cell phones to submit work (which is necessarily attached to a phone number and thus traceable to a person). Raley's previous work is on surveillance so she was in a good position to address such issues, but it does (or should) remind us how something seeming as innocuous as participating in a social art project means once again surrendering personal data.

Date: Saturday, March 31, 2012 - 06:08

When you're balancing the creative interests of a group of people, keeping track of ideas is both a challenge and opportunity. Being able to see the trajectory of a project's creative development helps enhance collaboration, identify project challenges and success, and chronicles a project creative progression from A to B and beyond.

Date: Thursday, March 29, 2012 - 13:51

As part of the Mobile Media Lab at Concordia University, I recently attended a talk by Antoni Abad, an artist from Barcelona, Catalunya, Spain.

His work is parked at megafone.net, but the site itself is a mere fraction of Abad's intervention and social impact. Abad left his practice as a sculptor in favour of a kind of social media art intervention practice.

Since the early 2000s -- way before cell phones were cool or accessible to the general public in many places -- Abad used the device, which he deemed the perfect broadcasting machine, something that you can hide and put in your pocket, to give voice to individuals on the fringes of society or from within diasporic communities. Using mobile phones, taxi drivers in Mexico city, Motoboys in São Paulo, sex workers in Madrid, people with limited mobility in Geneva, etc., have been able to conceive of and express an alternate reality, often a counterpoint to the mainstream media which tends to depict fringe groups unfavourably, if represented at all. The cell phone allows people to record, share, and broadcast their point of view.

My particular fascination with this project is that it identifies a communication problem first, and relies on technology as solution -- there's no gimmick, no technofetishism. For more on this, check out his conversation with Kim Sawchuk at Wi: Journal of Mobile Media. Well worth a read if your're curious about issues of intensity and affective involvement, ethics, collaboration, ownership, etc., in these ongoing interventions.

*Archinodes and the Mobile Media Lab are currently collaborating on the Audio-Mobile App project.

Date: Wednesday, March 28, 2012 - 12:20

Parameters:
1. The design must be simple
2. The information that the document will contain is paramount
3. The information that the document will contain is dynamic
4. The layout must be consistent and familiar from start to finish
5. The document must be easy for the client to update

* making stuff fit is the fun part

Date: Monday, March 26, 2012 - 15:03

By now we're all familiar with the concept of the "like" button. Many social networks have incorporated this simplified feedback tool into their user experiences. It provides users with a simple form of agency and in turn an effective form of feedback. Facebook has very effectively used 'liked' data to help foster social connections and refine user profiling. But in its basic form, to 'like' content is to simply say, 'I like this'. It promotes positive feedback by omitting the negative - the 'dislike' button is much less ubiquitous.

So could the liking of content be an effective tool outside of social networks? What happens if we were to say incorporate 'liking' into a design process?

Date: Sunday, March 25, 2012 - 13:09

(File) Corruption: After months of working on a booklet project, there's nothing more soothing than coming across a really calm forum post by someone suggesting that there is in fact such a thing as minor file corruption and that repetitive crashing of InDesign is pretty common, for some types of projects/uses. So if you're working in InDesign and suddenly content goes missing, or pages become grey, or each time you touch a particular page the software crashes -- don't worry (or don't worry until you at least try these few simple steps):

  • If you've installed any new plugins, delete 'em.
  • If that still doesn't work (it didn't for me), try exporting your project as .idml (InDesign Markup) and then opening it up in InDesign again, and then saving it as a new .indd document. (This solved my problem).
  • If you still encounter problems, then try resetting your preferences. I didn't do this, but that was going to be my next step. This can be done by going into your User >> Library >> Preferences.


Bleeding (into the) Spine: The other issue I had was that the booklet was initially meant for online viewing and so it was designed with no left or right Mater page. When I converted the document to have facing pages, the right inside margin bled into the left and vice versa. The only way to resolve this, as far as I surmised, is to break off the pages so that they are staggered (as pictured here). This means that you can get the file to the printer with bleeds all around as well as retain the left and right order required for book layout.


The booklet printed out beautifully...

Date: Sunday, March 11, 2012 - 12:31

“The camera has created a culture of celebrity; the computer is creating a culture of connectivity. As the two technologies converge — broadband tipping the Web from text to image, social-networking sites spreading the mesh of interconnection ever wider — the two cultures betray a common impulse. Celebrity and connectivity are both ways of becoming known. This is what the contemporary self wants. It wants to be recognized, wants to be connected: It wants to be visible. If not to the millions, on Survivor or Oprah, then to the hundreds, on Twitter or Facebook. This is the quality that validates us, this is how we become real to ourselves — by being seen by others. The great contemporary terror is anonymity. If Lionel Trilling was right, if the property that grounded the self, in Romanticism, was sincerity, and in modernism it was authenticity, then in postmodernism it is visibility.”

William Deresiewicz - The End of Solitude

Date: Sunday, March 11, 2012 - 11:58

Requirements:
- Flexible 4-column layout

Advertising Spaces:
- Medium Rectangle (300x250)
- Leaderboard (728x90)
- Banner (468x60)
- Skyscraper (120x600)

Embedded Widgets
- Full Video (640x360)
- Teaser Video (300x182)
- Facebook (292x590)
- Twitter (300x400)

Close, but no cigar. Back to the drawing board.

Date: Sunday, March 11, 2012 - 11:58

NMP is a regular volunteer side-project for me at Archinodes.

At midnight, NMP launched its 20th issue: the theme for March-April is Witness.

Each two month we bring forth a web publication and later make the contents available through print-on-demand. The print issue is only available for purchase directly from the printer, but we do send a copy each 2 months to Library Archives Canada for safeguarding. We are pretty sure that NMP is Canada's first and only p-o-d arts journal to be deposited at LAC.

NMP20, Witness features:

  • Editorial 20: Witness - Mél Hogan & M-C MacPhee
  • Bored But Not Broken: Occupying Vanier Prison – Mandy Hiscocks
  • Laura Agustín on Crossing Borders – Karen Herland
  • “Not All Audio Art is Good, Obviously…”: A Conversation with Nimalan Yoganathan
  • Thinking About a Cure with Jason Fritz-Michael and Matt Momchilov – Toshio Meronek
  • They Don’t Call It Ephemera for Nothing: A Conversation with Laura Yaros about Lesbian Archives, Activism and Her Drawer of Cassette Tape Interviews – Tara-Michelle Ziniuk
  • Telling War Stories: Witnessing Expectations… – Lesley Wood
  • On “Captive Genders”: An Interview with Nat Smith & Eric Stanley – Jay Donahue
  • If You Can, Dance: The Winter 2010 Ceremonies That The World Wasn’t Watching – Amber Dawn
  • Interview with Raafat Hattab – Tobaron Waxman
  • Recovery Through Process: An Interview with Yuki Kokubo – Momoko Allard
  • Lovers Lane – Marlena Zuber
  • “Everything Has Already Happened”: Secret Photographs by my Grandma Joyce – Cait Harben & Sarah Mangle
  • Date: Thursday, March 1, 2012 - 07:21

    Our Life Stories Montreal posters are finally up in the metro stations and cars of Montréal! They look especially vibrant in the huge format backlit boxes on the metro platforms (at Berri-UQAM and Lionel-Groux), but I mostly enjoyed sneaking around taking photos of the posters just blending in to everyone's commute, in the metro cars. It's been such an incredible pleasure to work with eagle-eye Gracia, and Nick and Eve-Lyne. Really looking forward to the event!

    Check out all the posters on the LSM site.

    Event info:

    Based at Concordia University, the Life Stories of Montrealers Displaced by War, Genocide, and other Human Rights Violations (Montréal Life Stories), is a community-university research alliance which has involved a team of more than 150 people and 18 partner organizations.

    The objective of this five-year long project has been to collect and disseminate the interviews of 500 Montrealers who have found a new home in Montreal.

    To pay tribute to these interviews, we have organized the Montreal Life Stories Rencontres, which will take place at various locations throughout the city of Montreal during the month of March 2012. The Rencontres will include: an international academic conference, a press conference, exhibitions, a multimedia installation, round table discussions, various artistic displays and performances and workshops.

    For more information contact Gracia Dyer Jalea:
    gdyerjalea at gmail.com / 514-795-7688
    www.lifestoriesmontreal.ca

    Date: Thursday, February 23, 2012 - 12:41

     
    "Mobile devices (e.g., cell phones, MP3 players, and tablet computers such as the iPad) represent new opportunities in terms of ubiquitous field recording and audio production potential as they are ready-to-hand while on the move. These new opportunities involve not only creative dimensions, they also allow for tactical explorations of the political, technological and cultural economies in which mobile media technologies are embedded and continuously (re)defined."
     
    Audio-Mobile is a research project being developed by Concordia University's Department of Communication Studies that Archinodes is excited to be a part of. Join Owen Chapman at Montreal's Oboro on February 17th, 2012 for a workshop on the Audio-Mobile project. Details HERE.

    Date: Monday, February 6, 2012 - 09:17

    We've decided it was time to address this: it is pronounced [ˈɑːkɪ] [nəʊd]; the same way you would say 'archi' in archi-vist, for example, in your native tongue.

    So in french, it'd sound like 'ar-she-node(s)' and in english it'd sound like 'ar-kee-nodes.' Feel free to alternate between these two, but we would like you to take this opportunity to really understand the concept: archi-nodes brings the prefix 'archi' to the noun 'nodes,' which together form 'archinodes.' It's cute, we know. Took us about 4 years of brainstorming to finally decide on this clever combo, so we are sticking with it. We're not totally sure why it's such a hard word for people to get 'right,' and while we're open to all the possible versions of 'archinodes' out there, we don't want to hear arachnodes anymore.

    Date: Friday, January 27, 2012 - 13:05

    We have just handed in the files to our client, Life Stories Montreal, and are eagerly awaiting their feedback. We designed a series of profile posters to reflect the diversity of participants invited to share their 'life stories' at the Rencontres 2012 conference taking place in March 2012 in Montreal. The event is the culmination of a seven year grant, which has produced a number of incredible resources addressing the experiences of people displaced by war and genocide, by and for refugees and immigrants to Canada. Will write more with a report on how the posters look in the metro stations!

    Date: Monday, January 23, 2012 - 12:32

    At the time of writing this entry, there is a blackout in my neighbourhood. I've lit a candle, wrapped myself up in a sleeping bag and checked the battery life on my laptop: 5 hours and 4 minutes. It's winter, it's cold, it's dark. No light, no heat, no internet. This made me think more seriously about the impact of a blackout on Canadians - even if the metaphor is stretched a little for the point I'm about to make - it's about not having access to things you need and have become accustomed to.

    If you're online today and remotely interested in internet policy, it's likely you get that I'm referencing the online protest -- a mass web blackout -- striking against SOPA and PIPA.

    SOPA (Stop Online Piracy Act) and PIPA (Protect IP Act) are essentially two sides of the same anti-piracy coin. SOPA is the House of Representative’s version (House Bill HR. 3261), while PIPA resides in the Senate (Senate Bill S. 968).

    If these bills pass, the Web - as we know it - will cease to exist. In brief, these would allow major media players such as the Motion Picture Association of America, the Recording Industry Association of America, and the U.S. Chamber of Commerce, to dictate the contents of the web, via the US government. The bills are framed by those in favour of it as a response to the loss of income (and control) incurred by the web, and more specifically, by infringements on copyright via illegal music and movie circulation --pirating-- outside of the US. So, if passed, the bills would give the US government the ability to pull the plug on any site they deemed infringing, block payments, make search engines into filters, and ISP into border guards. And all if this without a clear definition of what constitutes infringement and without due process: guilty until proven innocent.

    Those not in favour of these bills - the large majority of well-informed web users - are pointing out the serious threat SOPA and PIPA pose to the web, if not to culture itself. SOPA and PIPA benefit absolutely nobody, not even those naively in support because they believe the bills to really be about copyright, and copyright to be about putting money in the hands of deserving creators. This is part of the reason popular sites like Wikipedia, Reddit, EFF, etc., are blacked out for the day, to protest two bills that attest to the stronghold of corporate media over government legislation. And why does this matter to Canadians? Because it foreshadows what's coming north. Because a lot of domain names for Canadian sites are registered in the US. Because the bills would cost millions upon millions of tax payers' money to implement. And because you can't change part of the internet without changing the internet - it's one giant beautiful mess and nobody's business to clean up.

    For more on all this, I recommend Michael Geist: http://www.michaelgeist.ca/

    Date: Wednesday, January 18, 2012 - 16:54

     
    Archinodes recently began work on an exciting location based mobile app and website project for a client. The initial research and discovery phase of the project has got us thinking about the relationship between a mobile application and an associated website. Nowadays there are several examples of location based application all but abandoning an associated webspace and keeping all features on the mobile application itself. Instagr.am is one of the most visible example of a popular mobile app with location based features seemingly abandoning an online version of its service. And while this is in many ways keeping with general trends around mobile development, such tendencies seem to overlook the potential of developing unique feature sets that share content but use them in ways that make best use of each platform. In the case of instagr.am, the absence of web interface has resulted in the growth of third party sites attempting to provide users services the app maker has deemed seemingly unnecessary. Perhaps this is strategic on Instagr.am’s part to allow these third party sites to guide this development allowing them to then choose one as an investment target (see tweetie), but it seems like a missed opportunity to have done something neat. 
     
    This is all to say that while a mobile application may contain a feature-set that demands it to be closely tied to a mobile device, abandoning an associated web-based component risks missing opportunities to encourage a diversity of participation. From a development perspective, an online companion to an app provides an opportunity to reenforce the overall spirit of a project while embarking on a challenge of flexible creative development. 

    Date: Tuesday, January 17, 2012 - 14:20

    These days Archinodes is working on a few very different projects. One of these projects is the design of large format posters for the important Life Stories Montreal (LSM) Rencontres happening in March 2012 in Montreal. The Rencontres is an opportunity for Montrealers who have left their home country to share personal stories of displacement due to war, genocide and other human rights atrocities.

    The concept for the posters was determined by the LSM organizing committee, and is intended to mix testimonial with forward-thinking. The idea is to move away from the the rhetoric of victim and into a place of reflection and a positive space for sharing experiences. Our assignment was to work with images provided by the committee and use select quotes to generate a compelling event poster series. From this, we would also create a program, calendar or the event, banners, and newspaper ads.

    In collaboration with graphic designer Antonia Hernández, this week we are creating the large-format posters to be exhibited on metro platforms and in metro cars (in Montreal). The interesting bit has been to design something knowing it will be printed at 500%!! Because legibility is key, we've been carefully assessing the right font size based on the metro platform, accounting for the distance people will be from the poster both on side of and across the tracks. Contrast (of font to image) is also key as the posters will be lit from the back, on the platform. An other thing to think of is the amount of time people will have to read the posters -- and to design the posters so that they will communicate the most for those speeding by on the metro. And as a final thought for now, we're very much into the idea of making the posters into a series so that people see one poster at a station and another at the next station - effectively starting to collect these stories before the event takes place in March. More on all this as soon we get feedback and start the printing process...

    Date: Monday, January 16, 2012 - 16:39

    1st Place: Foursquare
    With just under 500 checkins, I checked in somewhere more than once a day on average. In practice, I had isolated bursts of frequent checkins and ongoing conversations with friends in the comments. While foursquare gives its users the ability to share their location with the world, I ended up using it to communicate specifically with a small circle of friends who were using the application in a similar way. I found myself rejecting friend requests and trimming my contacts down to a small list of people I actually cared about. It provided a means to passively communicate with people I cared about in real time - like text messaging without expecting a reply. And because the group was small and communication was meaningful, I ended up having the most fun on Foursquare this year.

    2nd Place: Path
    Path launched in November of 2010 as a Personal Network with a simple but unique constraint given to their users: you can only have 50 friends. Path chose the limit based on the research of Robin Dunbar, an Oxford Professor of Evolutionary Psychology, who suggested that the human brain can sustain a maximum of 150 social relationships at any given time (Path later increased this limit to 150). Path was intended to be a private social network and while this friend limit ruled out any chance for fame that other social networks could provide, it created opportunities for more intimate communication. And it was also beautiful. The first version of the application showed a care for detail not present in most popular applications and the update for Path 2 continued to raise the bar for application interface design. The user interface made using the application fun. And Path is now branding itself as a Smart Journal instead of a social network, and rightly so. With just under 200 moment shared, Path came in a strong second place, losing out to Foursquare only because my Blackberry friends who couldn't use it.

    3rd Place: Instagram
    Instagram is fun, plain and simple. Professional photographers may despise it for allowing any hipster with an iPhone to feel like they've bypassed art school, but Instagram isn't putting any photographers out of work. The application is easy to use and the photos are cute. With just over 100 photos, I wasn't as prolific as many of my friends, but Instagram probably made me take more photos than ever before. And more than anything I enjoyed the artistic intrusion into my daily life,

    Honorable Mention: Fantasy Hockey
    My first entry into the world of Fantasy sports was the 2006-2007 season when I was invited to join a league that had already been in place for some time. It didn't go very well. I was "banned for life" from the league for failing to participate. Four years later, that same commissioner graciously let me back into the league on a probationary membership as a team co-manager and after earning my way back into the league and learning that, like many things in life, you get what you put in, I was given my own team this year. Fantasy Sports aren't typically included under the banner of social media, but it's a very social experience with a small group of people and I end up spend more time online there than I do on Twitter and Facebook combined.

    Speaking of those other big social networks...

    On Twitter, I've been pathetic - 20 tweets in 2011. Here's why.

    On Facebook, I've been entirely absent. A year and half ago, I gave up on Facebook. I updated my privacy settings and posted a note on my profile page telling visitors they were better off emailing me. Aside for a few inconsequential appearances and periodically trolling the site to catch up on the lives of old friends, I stopped using facebook. And I don't miss it very much. It's kinda like a shopping mall, I hate being there but still end up having to go a few times a year.

    On LinkedIn ...I ... ....yawn ...sorry, I drifted off for a moment there....

    On Google+, like many people, I have an account, but I really don't care about it yet. I probably should, but don't yet feel the need to occupy a new space just because it exists. For now, I'm willing to wait until I have a good reason to be there and I haven't found that reason so far. Google will eventually find a way to get their hands on all of my personal information, so I don't feel any need to rush and give it to them.

    On Diaspora, I was excited when I first heard about it and had such high hopes, but then I had to wait a year for my invitation, during which period Google+ came out (with a surprising similar design) and began to suffer from a social media fatigue. I still want Diaspora to succeed. Fingers crossed...

    Conclusion
    Looking back at my last year online, there's a notable inward trend in my social media activity. I've gravitated towards social networks with smaller audiences and shunned interacting in where places that afforded the greatest potential for popularity. I enjoyed social media in 2011, but derived most of my enjoyment from the meaningful communication that took place private networks. Perhaps 2012 will be the year of the social network built for two.

    Date: Monday, January 2, 2012 - 15:18

    One of the requests we get the most often at Archinodes is to build "archives", and this, for a wide range of academic projects. While "archives" is something of a buzz word these days, we understand the propensity toward creating repositories that allow for storage and facilitate the sharing of its contents (assets). Perhaps the most radical shift in the archival impetus has been toward access: without rendering materials available for perusal, research is limited.

    At its most utopic, the archive online can serve as a large store of information, in which video, audio, text and image files, are linked together and organized to specify particular relationships between assets. Users can participate in the creation of the archive, not only in terms of access but often through user-generated content creation, open tagging (folksonomies), and by appropriating and remixing content as a form of review or criticism. The online archive can also be layered: it can be open and run collectively, or layers of access can be determined through roles and permissions.

    It is still early--perhaps too early--to tell what true potential online archives hold for academics, but we are certainly witnessing a serious backing of this utopic vision and as such, we are working towards offering a variety of models to accomodate different ends goals.

    Questions we might ask are: who will access your archive? Is there sensitive or private materials that should not be made public? Should some sections of your archive be for internal use only? Do you want to offer different formats, or varying quality versions of the same content, for different purposes? Will you assign a Creative Commons license to your assets? How will the archive grow? What types of content will you want featured and what is the relationship between your content? What are your main organisational sections? How will people search/discover your assets? What kind of metadata should accompany your assets? How will people be using your assets? Will the archive be shaped by user activity? How will your data be visualized? What are your overall long term preservation strategies? Is there a material counterpart to your archive? If so, what will be the relationship to such material artefacts?

    Date: Monday, November 21, 2011 - 06:11

    We are in the midst of designing an important educational toolkit including activities, media examples, evaluations guides, etc. The main purpose of this toolkit is to serve high school teachers by providing them with tools to discuss stories of people displaced by war, genocide and other human rights violations, now living in Montréal.

    Designing this toolkit has proven to be challenging (and we like challenges) on a few fronts. First off, as a consideration of the project's limited budget, we have chosen to use only two colours (black and blue) for the layout (instead of four). This has been especially interesting for working out the style of the images, opting for a largely abstract and shadow intensive aesthetic. It works. Secondly, we have accounted for the use of the document: teachers need to photocopy documents to make copies for their students. This has meant all text is highly legible both on screen and on print, and especially with low resolution copies. However, the kit has to also be fully functional online, and as such, we decided on a standard format, 11 x 8.5 inches landscape, which allows for easy photocopying as well as the best format for reading on a computer screen. Hyperlinks are also clickable in the PDF version online.

    The total kit will consist of more than 200 pages and is due out early 2012. We will report back will full details of the launch.

    Date: Monday, November 14, 2011 - 12:27

    I like Twitter. I probably check it at least once a day. There's usually an interesting article or news item to be found; perhaps I'll privately chuckle to myself while waiting for the bus; more than likely I'll at least get a momentary distraction from whatever I should be focused on at the time. But rarely do I tweet myself.

    I'm sure that I'm not alone in feeling timid on twitter. I believe much of this is because I'm uncomfortable with the posture I should be taking when speaking. Unless you're sending a direct message, communication on Twitter, even when in conversation, is always public-facing. It constantly requires a posture that acknowledges the presence of the public. And arguably this awareness of the public makes any communication inherently attention seeking. Why shout into the void if you don't want to be heard?

    Perhaps this is why celebrities were drawn to Twitter and subsequently bolstered it's popularity - celebrities know how to posture themselves towards the public. They are accustomed to communicating to a faceless audience. And for all of the praise Twitter receives for enabling a conversation - for allowing 'brands' to communicate directly with the public - the discourse is still ruled by social conventions. There's a popularity ladder on twitter and celebrities naturally enter the climb a few rungs up.

    This doesn't make Twitter a bad thing. When big events happen in the world, I often hear it from Twitter first. I've never had an Arab Spring moment where the information I was getting from Twitter was critical to my safety and well-being, but I did hear about the deaths of Steve Jobs, Christopher Hitchens, and Patrice O'Neal on twitter before I ever got word from any major media outlets. I also find most of my local news from Twitter, typically through links that have been socially vetted by those I follow. Checking twitter feels like momentarily taking the temperature of the zeitgeist (thought I'm aware that the slice of twitter I pay attention to doesn't necessarily reflect the popular conscious writ large, just the collective conscious of people I follow - those with whom I tend to agree politically and aesthetically).

    So I'll admit, I use Twitter selfishly and I don't give back that much. This might change as I get more comfortable maintaining a public posture, but for now it serves it's purpose and I don't think it's suffering without my voice.

    Keep on tweeting.

    Date: Tuesday, October 25, 2011 - 22:17

    We've been working on a logo, which has required I sketch trees. Plum trees and cherry blossoms. Trees of life, healthy trees. While we're in the midst of creating this logo, I wanted to take a moment to reflect on and share with you the various steps involved.

    Of course the 'process' begins the moments a client says they think they might need a logo. BOOM. Immediately the mind rolladexes through every known reference, each connotation, sorting clichés from perfect, simple, ideas. OK, so sometimes it's not that immediate. Sometimes it requires flipping through books, taking a walk, looking around, cooking, sleeping, and so on. So I can't say for sure where the process begins, or if and when it is on 'pause'... or if it ever really ends.

    Anyway. I started the design process for this logo by walking around. I was in Oregon at the time, so I could think of no better place to think like a tree. I took photos of trees -- any kind -- from different angles, to get a feel of branches, flower or fruit, and leaves. After that, I Google-searched images. Trees come in all kinds so we had to narrow down our pool to trees that were especially relevant. West Coast trees. Trees of life. Happy trees. Based on these two kinds of images -- photos I'd taken for angles and points of view and photos used for research -- I could start bringing pencil to paper. I sketched trees -- close up and in full -- borrowing elements from various photos that had components I needed to create this iconic logo. Once I had a something drafted, I took a photo with my iPod Touch, uploaded it using Dropbox, retrieved it on my laptop, dragged it into Illustrator, and traced it, to transform the sketch into a resolution-less vector-based image. And there it was, a curved prune tree, leaning in the wind, flexible and flowing.

    Date: Sunday, October 23, 2011 - 07:38

    Lurking in the nooks and crannies of our urban landscapes are the artifacts that reward a detailed gaze.
     
    They comment on the cities we inhabit.
    They reveal that which we regularly overlook.
    They tease us.
    They inspire.
     
    To the creators of these momentary interventions I offer a wholehearted thank you.
    (And to those who cover them up, thanks for the fresh canvas.)

    Date: Wednesday, October 12, 2011 - 13:38

    After recently expanding their distribution nationally, our friends at SNAP! Magazine have been getting more attention and it was time to revisit their artist galleries. Due to limited resources and a time crunch, we needed a way to quickly and easily build out the functionality. But it also needed to look nice.

    One of the easiest ways to get a head start on development is to use a contributed module or existing codebase as your starting point. The volume of contributed modules is one of things that makes Drupal so wonderful. But the ubiquity of 'plug-and-play' functionality comes with a curious side effect: once a developer realizes they can just switch on a feature and their clients are happy, everything starts to look the same.

    A common sighting online is the popular Lightbox2 image overlay: an image appears, expands vertically and horizontally over a semi-transparent background, scaled to fit the browser window. It's a great feature for image galleries, but all too often it's just turned on with the default settings and left as is. Because we were working with an old Drupal 5 site and we knew this feature would work well, we wanted to use it. But we needed it to look good. In this case, SNAP! wanted a stripped down, simple gallery that reflects their clean aesthetic.

    It turns out that it doesn't take much to spruce up (or strip down) your gallery with a some basic configuration changes and few lines of CSS. After installing the Lightbox2 module, we got rid of the animation, disabled the zoom, removed the default close link ("X"), hid the slideshow pager, turned off the download link, disabled the image details stuff, and made the background white without any transparency. The result: a simple, clean, easy-to-use Lightbox2 gallery that doesn't look like every other Lightbox2 gallery out there. Click a thumbnail and you just get the full sized imaged, centred on a solid white background; click again and you're back in the gallery. Nice. Easy.

    Open source software projects are shaped by their contributed modular features and I encourage developers to consider using them whenever they can. But these modules are often built to best accomodate as many use-cases as possible and will often include features you may not need to use. If you don't need the feature, turn it off.

    Sometimes less is more, more or less.

    Date: Wednesday, October 12, 2011 - 13:33

    They are the keepers of much of our personal information and they're getting increasingly pervasive, yet suddenly easier on the eyes.

    The release of Facebook's Timeline, Google's Google+ and Apple's iCloud all represent watershed developments in how we'll communicate and access our personal information going forth. Convenience, efficiency and broad user penetration have made putting all of our digital eggs into one of these big baskets an increasingly easy proposition. And one of the aspects that may have once limited the Facebook and the Google, their notoriously ugly UI, seems much less limiting these days. It kills me to say it, but Facebook's new Timeline makes the world's largest social network actually look, well...good. And that whole Google+ circles interface—kinda tasty. Meanwhile, the synchronistic convenience of iCloud makes entrusting our personal information with a large corporation that much more comfortable and second nature.

    Now, more than ever, organizations can rely entirely on Facebook to host their content rather than having their own private space on the internet. This reality has significant implications on how we interact online. I personally see this as a threat, since I'm an advocate for private digital space—I help people build and maintain private digital spaces for a living. Like all of our landscapes, digital or physical, I see value in the differences. I feel that we as individuals should define our digital personas, not Facebook.

    Social Networks are amazingly powerful. They have helped our digital spaces emerge in compelling ways. But let's not forget, Facebook and Google do not define what a social network is, their circles just have more friends.

    Date: Wednesday, September 28, 2011 - 12:17

    Archinodes is pleased to announce that we have completed the english version of Mapping Memories: a 160-page, full colour, perfect bound book!

    October 12th, 2011, there will be a book launch in Montreal for Mapping Memories, an educational book to be integrated into school curriculums and community projects addressing refugee youth experiences. Their objective is to produce creative work that will have an impact on policy, art, education and on the lives of the youth involved. For more information about the book or launch, please contact Mapping Memories.

    Date: Friday, September 16, 2011 - 12:19

    I've been thinking a lot about the blog post by designer Jessica Hische on getting paid, looking at the "dark art of pricing" and specifically, the reasons to charge hourly rates, and the reasons not to. There are situations, as Hische explains, where hourly rates are good -- mainly so we, as a design team, don't end up paying for other people's disorganization, which normally amounts in an unusual and (and unaccounted for) number of revisions and modifications, and hours of unanticipated work. With hourly rates, you don't have to worry about project creep, as much. You can send regular invoices itemizing the work you've been doing, with an hourly breakdown. That said, I think part of the appeal of doing creative work (for me) is also somewhat in breaking with this kind of timekeeping and hourly assessment of work, including all the administrative work that follows, to track productivity. Plus, as Hische points out, there's no logic to being paid less the better you get at your job. Not to say that faster is better, but like in anything else, if you don't become more efficient over time doing what you do best, there's a problem.

    At the end of her summary on how hourly pricing ends up punishing efficiency, Hische asks: "So if you aren’t pricing hourly, how DO you price?"
    I bet clients wonder about this, too.
    It's a good question.
    But there are also many good answers to this... which I will blog about later.

    Date: Sunday, September 11, 2011 - 10:55

    You should take the work while you can get it. The economy is bad; you should save for a rainy day. You never know what kind of work is going to come out of this. This will look great in your portfolio.

    Over the course of my career, I've done a lot of work for free. Sometimes it's a friend in need. Sometimes it's an artist or a cause in which I believe and want to help along. Sometimes it just sounds like fun. And most of the time, it ends up being more work than I expect. For the most part, that's okay. At Archinodes, we've always had at least one pro bono job on the go and believe it's an important part of the work we do. It allows us to give back in a tangible way and affords us the opportunity to experiment with new technologies and design approaches. But we've also learned to put limits on what we can provide. With both paid and pro bono work, our tendency is always to provide as much as we can. In the past, this has resulted in projects rapidly swelling beyond the estimated scope. There's always going to be a few more features that could be implemented. As such, we've had to learn how to say no.

    When presented with a estimate, clients often have difficulty gauging how the number of hours corresponds to the actual delivered product and sometimes this can be difficult to explain. Parkinson's Law states that "Work expands so as to fill the time available for its completion," so it seems reasonable that clients would want to an estimate based on deliverables instead of hours. Hours can disappear quickly. But we don't do our work in a vacuum and more often than not the client's engagement and responsiveness serves to determine the expediency of the project's completion.

    So we've learned that in order to managed these contracts, we need to be better communicators than our clients. We need to be able to communicate when projects are approaching the limits of the scope estimate. We need to keep our clients, both paying and pro bono, informed of the progress. And sometimes we need to be able to say no.

    Date: Wednesday, September 7, 2011 - 18:47

    Today saw the public beta release of a new online tool call ifttt (if this then that). Ifttt allows you to automate tasks by linking a variety of social media together or with more traditional digital resources (email, sms, etc.). Jeff and I spent some time playing around with it today and so far it seems to work really well. The interface is super slick and user friendly, which is refreshing - I've always found trying to build automator tasks and the such to be a bit of a pain. I build a few tasks and recipes today linking our instagr.am feed to dropbox and, while it's limited in certain ways, it has the potential of being a valuable and creative way to link different social media together without depending on prefab tools available from Facebook and the like. Anyways, check it out if you have the inclination. Build something neat and maybe tell us about it.

    Date: Wednesday, September 7, 2011 - 15:54

    Creative people hate paperwork.

    Date: Sunday, September 4, 2011 - 16:42

    Archinodes has launched!

    If you're here already, why not take the time to click around?

    This site is where we archive our process, which includes pretty much anything about social media, design, archives, information architecture, open source, and the inner workings of the web. Visit back often to keep updated on all our new projects...

    Date: Friday, September 2, 2011 - 00:07

    NMP presented at “We Demand” History/Sex/Activism in Canada. As part of the Archives, Museums, and Queer Collections panel, we presented a paper entitled Taking the Archives Down with Us, in which we talked about the archival potential of NMP. NMP is an archive of people, or as we've said in our slogan from the beginning, NMP showcases portraits of proclivities. Feedback from the conference was incredible and we look forward to beginning new collaborations and continuing the ones well under way. We are getting ready to launch the 17th issue, Sept 1, 2011, from Vancouver...

    Date: Monday, August 29, 2011 - 16:37

    As part of our ongoing creative process, we use a variety of social media tools. Lately, PJ and I have been responding to each other's Instagram photos, through photos. Like, for example, this one is a response to this one. I keep my feed private, but it allows for the three of us to keep in touch, see each other's day-to-day, and also to collect sources of inspiration. We try to put as much attention into safeguarding content as we do in creating it, but there is definitely a lag, both in terms of technology available and impetus to do so. Social media is very much about the present moment. Those moments are ephemeral even if recorded, commented on and shared. More and more, we want to encourage our clients to think about project preservation but in a way that accounts for the social infrastructure of the web.

    I took this photo on my travels to Vancouver from Montreal for a double-whammy of conference and Archinodes launch. Apparently August is the best time to visit Vancouver. Sunshine all week.

    Date: Monday, August 29, 2011 - 16:34

    Archinodes is a strategic media making agency.

    Meet us in Vancouver to celebrate our launch. 

    Email us for direction to the super secret party.

    Date: Thursday, August 18, 2011 - 12:33

    I live in an old house. Built 70 years ago, it bears many scars from the lives that have graced its space over the years. And while I've put considerable effort into restoring, upgrading and maintaining its old bones, I'm always leery of covering up too many of these scars. And where once I may have diligently avoided contributing to the wear and tear on the place, I now see it as honoring the materials and labour that built it. Today we inhabit spaces where veneers have replaced real wood; invited the sleek, modern and clean industrial textures into our homes; andcome to value the durable and well made materials of the past for their 'vintage' aesthetic rather than their fuctionality. Remember how we used to wear things in because we needed to make them our own and because things were actually durable?  

    Beyond my grandfatherly lament, it's interesting to consider how all this might apply to our digital spaces. Can a website age gracefully? For years Craigslist has resisted updating its interface despite suggestions it should. Certainly ugly by today's standards, but Craigslist gets used and it has the scars to prove it. Similarly, archive.org seems to have appropriately remained largely unchanged for much of its existence - as a trip back in time reveals. There is an expectation online that a website must undergo a refresh yearly to keep visitor's engaged by implementing the latest trends and best practices. And while this is a reasonable expectation - if for nothing else but to promote innovation - there's something to be said for sites that really get used and show it. For me, contributing to the curation of digital spaces should be about creating spaces that are used and aren't afraid to show it. There is perhaps no greater feedback from clients than to see them really use a site - to give it some scars.

    Date: Wednesday, August 3, 2011 - 22:51

    Stopped by the Apple Store to try out the Archinodes website on a couple of devices and with the new Lion osx - for the most part things are looking great. The site works really nicely with that ipad thing and the image grid looks pretty sweet. Only issue seems to be geting the Views Infinite Scroll module to kick in when you scroll down - same issue on the iphone. While it does kick in with some prodding, it's nowhere near as useful as it would need to be. This glitch will likely be addressed in future updates to the module and as more development for Drupal7 takes place there will likely be other options out there soon. At this point having the infinite scroll feature working on mobile devices isn't a major issue as we anticipate building a mobile version of the site which will likely use a completely different design. As for using the site on the Lion's version of Safari, it's fun. Loving the swipe gesture for navigating back and forth between pages and also can't help but feel that the invisible scroll bar will become the norm on other OS. As a side note - the Apple Store is kinda a horrible place.

    Date: Wednesday, July 27, 2011 - 09:45

    "And the sign said, 'Long-haired freaky people need not apply.'

    So I tucked my hair up under my hat

    And I went in to ask him why. He said, 'You look like a fine upstandin' young man. I think you'll do.'

    So I took off my hat and said, 

    'Imagine that. huh , me workin' for you.'" 

    ~ good canadian kids

    Date: Wednesday, July 27, 2011 - 09:44

    Coming off our time in Montreal where working in the same room was so good, being once again spread out across the country finds us having to navigate through work via the technology. While it's common to nowadays work with colleagues and clients via Skype, Facetime or even 'hang out' Google style, there's nothing quite like sharing the same space to work on projects. Don't get me wrong, the the fact I can skype from my iphone and even collaborate on documents online in real-time is amazing, but there's still those intangibles of personal interaction that just can't be transferred in Mbps. This preference to communicate in person does create a bit of a paradox considering that I'm largely in the business of mediating communication. And maybe this is where a combination of age and experience comes in handy. We may have grown up on really bad food and even worse tv, but we knew of a life before the internet.

    Date: Friday, July 22, 2011 - 13:52

    Like many other web-savvy folks of my generation, I am guilty of mocking Ted Stevens, the former Alaskan senator, by chuckling to myself each time I refer to the internet to as a series of tubes. I'm sure that Mr. Stevens did not anticipate his senate floor tirade inspiring such a legacy of humour, but as Ivor Tossell illustrates in a recent article in the Walrus, his metaphor might not actually be that far off. And while we use it everyday, the Internet is a hard thing for a lot of people to understand and even harder to explain. The average person doesn't need to know how the Internet works, they just need it to work. But the metaphors we use affect the way we understand it and will ultimately shape the policy that governs it moving forward.

    While it's easy to laugh at an old man from Alaska who likely gets his interns to print off his emails, it's actually hard to come up with a better metaphor (note, it's not a superhighway either). The next time you see a cynical 25 year old chuckle to themselves as they refer to the internet as a series of tubes, ask them if they have a better metaphor.

    Date: Friday, July 22, 2011 - 13:51

    Making our business cards we realised we wanted to apply the "process concept," without overdoing it. Overdoing it would have been to create a dot pattern to match each of our personalities. Bad idea. New idea is better. To be continued.

    Date: Wednesday, July 20, 2011 - 22:25

    “Coming back from [a trip overseas] means re-entering a world you have known and lived in, but doing so without feeling the charm you might expect at returning to a former life. You had left that world behind in the hope it might be thoroughly transformed in your absence, but nothing of the sort has occurred. It got along quite nicely without you and it adjusts quite smoothly to your return. People and things conspire to make it seem as if you had not been away. … People are a thousand times more preoccupied with their own little lives than with the strangeness of another world. You are best advised, then, to land discreetly, to come back politely into this world keeping anything you may have to say — along with the few sights still gleaming in your memory — strictly to yourself.”

    – Jean Baudrillard, America (1986)

    Date: Wednesday, July 20, 2011 - 03:27

    A week of intense work at the Archinodes Montreal HQ has been a lot of fun and got us really excited about things. Starting the process of re-establishing Archinodes and redesigning the website has been a cathartic process. While there's still a ton of work to be done, but it's work that we're all eager to get to. We feel that some great ideas and energy has come out of this week - world domination seems well within reach.

    Date: Wednesday, July 20, 2011 - 03:24

    All of us on the Archinodes team are accustomed to getting around on two wheels, but when working in Montreal we've been especially grateful for the wheels at our disposal courtesy of Bixi. Sure, the bikes are heavy, they have guady lights, and it's impossible to not look like a tourist, but damn are they handy.
    Next time you're in Montreal, pick up a big Labatt 50 from a depanneur and take a Bixi for spin through the back alleys of Mile End. You won't regret it.

    Date: Wednesday, July 20, 2011 - 03:21

    Achinodes talks a lot about process. This is because we think it's really important. In fact, we think process is so important that we've come to treat the documentation of its trajectory as a fundamental focus of how we work.

    There is quite literally a line (it's a yellow line) that is drawn though our work. It points to where we've been, where we are and where we're going. Our projects are documented as a collection of needs, challenges, timelines, concepts and ideas. This methodology allows for effective communication and transparency among project stakeholders and allows us to trace the origins of an idea, distinguish realities from possibilities, and show the trajectory of a project from start to finish and beyond. 

    Date: Wednesday, July 20, 2011 - 01:18

    Prior to us meeting in Montreal, Mél had mocked up some concepts for our site redesign. One thing we knew early on was that we wanted our process - where we draw inspiration, how we work, what we do - to play a fundamental role in the design. We’ve always made an effort to outline our process with clients so that they have a real sense of how we work and what expectations for the working relationship will be. It was from this desire to showcase our process that this eventual site design - one based entirely on process - emerged. Moreover, that little coloured tabbed menu to the top right of the mock-up - while initially an incomplete concept - suddenly developed into the coloured dot categorization that is also fundamental to the site redesign.

    Date: Wednesday, July 13, 2011 - 14:55

    In the process of branding ourselves, Archinodes created a text logo based on the Udo font, using a dotted colour scheme to organise content according to the following categories: process, web, print, social, mobile, video, and research. These categories are used to make sense of our overall workflow: from inspiration to production to implementation to measuring impact. We've adapted the logo for social media uses: Twitter, Instagram, etc. For social media, we have attributed the yellow, green and purple dots, highlighting process, social and research.

    Date: Wednesday, July 13, 2011 - 14:55

    After taking a leap of faith on site design in deciding to make our entire site contained within the blog/grid, we feel like we need to really embrace it by including our about pages and profiles within the stream too. So we’ve decided to make the first node on the site (node/1) our about page. Similarly the nodes 2, 3 & 4 will be our individual bios. We feel that, while we’re taking a bit of a risk that not all visitors might be patient enough to dig into the site a bit and figure it out, we feel like the concept is worth the risk. It’s not often that we get too many opportunities to experiment in the this way, so we figure for that reason alone it’s worth it. Plus it serves as a better representation of who we are and of the kind of things we like to build.

    Date: Wednesday, July 13, 2011 - 14:54

    DOTS | dots | DOTS | dots | DOTS | dots | DOTS | dots | DOTS | dots | DOTS | dots | DOTS | dots | DOTS | dots | DOTS | dots | DOTS | dots | DOTS | dots | DOTS | dots | DOTS | dots | DOTS | dots | DOTS | dots | DOTS | dots | DOTS | dots | DOTS | dots | DOTS | dots | DOTS | dots |

    Date: Wednesday, July 13, 2011 - 14:53

    Red means Stop | Green means Go | White means Surrender

    Our decision to use the coloured dots for categorising isn't without challenges. One of the keys to building a functional CMS site is providing users simple ways to both organise and access content. Tagging and categorizing is essential. We like to recommend to clients that they use these organisational tools even if they're not going to immediately incorporate them into the site - the data can prove invaluable down the line. That's how we've apraoached this site - we've got a bunch a bunch of additional categories tied to the content but we're just making the dots visible at this point. Once we find a functional and compelling way of using them we'll incorporate them.

    In using coloured dots to represent Archinodes' areas of interest, it took some negotiation to just establish the main colours to use and which categories to associate them with - this then lead to some 'fighting' over the actual shades of these colours to use (Mél won). We also had to take into consideration which colours were more web friendly, how the colours would transfer to print, which order to arrange the colours in (no traffic lights), etc. This process revealed the engrained representation certain colours and colour sequences have in everyday life. In the end we think, we hope, the coloured dots provide users with a simple, effective and aesthetic way of navigating the site and discovering content.

    Date: Wednesday, July 13, 2011 - 14:53

    While exploring the idea of including our ‘about page’ and bios within the grid/blog of the site has made us feel like we should really build the site around the nodes - kinda reverse engineering of site. We also feel that it both appropriately represents the individual blog posts (site nodes) and it gives some props to our name and history with Drupal CMS.

    Date: Wednesday, July 13, 2011 - 14:52

    One of the tasks we set out for ourselves while working together in Montreal was to redesign our own site and brand. Hanging out at the Archinodes HQ, we started tossing around ideas and examples of things we like. It quickly became apparent that both a very simple and visual compelling site were two of the priorities. Prior to coming out to Montreal, Jeff and I had thought it would be interesting to kinda document the trip with Instagr.am - a social media toy we and a few million of our closest friends have been playing around with a fair bit lately. Treating our snapshots with retro filters as Intsagram does - plus a slew of similar apps out there - has become all the rage with the kids these days. And while the trend towards this kind of treatment can be a bit cheesey, there’s no denying it can make for some neat looking images. I think it was Mél who first suggested incorporating these type of images into the new design. Part of the attraction to these images was their square aspect ratio. Working with square images give us a bunch of design freedom rather than having to accommodate the more traditional portrait and landscape. Plus we’re really liking how the distorted/pixelated images look when stretched to the full size of the browser. In general we’re liking the image background. We’re also feeling that we’d like to use a #grid layout somewhere on the site. Organising content in a grid is something that we’ve worked with before and one that is showing up more and more in design these days. The grid provides both an aesthetic cleanliness and also gives users opportunities for discovery. I kinda like the idea of making the user work a little to figure things out. The trick is to accomplish this while keeping them engaged and not bury the content too deep.

    Date: Wednesday, July 13, 2011 - 14:51

    An experimental project of sorts created by Jeff and I for the 2010 winter Olympics in Vancouver, Artifact2 was our effort to create a social media scrapbook of what it was like living in this city that was hosting this big global event. In the period leading up to the games there was excitement and uncertainty about how social media would be represented and used during the games - this was after all touted as being the first true test of social media during an Olympics. Initiatives by both True North Media House and W2 (initially a joint effort between the two) were created to be hubs of social media during the games.  At the time Jeff and I had been talking through a few projects related to mapping and social media and developed Artifact2 on a very limited timeframe (two weeks before the games) in an attempt to put a few of these concepts into action.  
    The technical premise of the project was to create a scrapbook of social media content for each day of the games.  It was designed to suck in favourited content from a select number of social networks feeds and include our own first had account. The result, it was hoped, would be that one could flip through the days of the games and get a sense of what was going on a specific day based on accounts from the social network community along with our own. In many ways it was an effort to somehow preserve “real-time moments” as a means determining their value in representing experience over time.
    While limited time and a few technological barriers prevented the project from fully functioning as was intended, it was no doubt a valuable exercise which continues to inform many of our design and ux ideas. You can clearly see where we got some of the concepts included in the achinodes.com redesign.

    Date: Wednesday, July 13, 2011 - 14:51

    We document everything. It's important to us. And we think it's essential to your project's success. We see tremendous organizational and creative value in carefully detailing and documenting communication flows and project processes. We curate and prepare a series of process documents that see the project through to its completion.

    We use our documents. The documentation produced serves to ensure that everyone has a shared understanding of the project goals, requirements, timeline, and project scope. It allows for clear communication as well as a record of the project's development. Documents produced are often converted and adapted to various ends, beyond production: for grant proposals, presentations slides, and reports to your stakeholders.

    We start every contract with a consultation. We start with ideas first, and then move to production. We immerse ourselves in your project: its goals, challenges, resources, and audience. We identify a range of design strategies and development approaches, allowing you the opportunity to realign your priorities and adjust your project scope as required. The documentation we produce in this consultation then serves as a roadmap for the project.

    We charge for this consultation. Consider it a sign of good faith. We strive to be transparent in this process, providing you with a detailed development plan and identifying where your resources can be best used. If at the end of the consultation an alternative production route is deemed preferable or you're not prepared to move forward for any reason, the documentation produced is yours to keep and valuable for grant writing, producing RFPs, and development planning.

    We respect your money. During the consultation we'll work with you to identify a project scope that matches your budget, timeline and goals. However once production is underway, content delays, requests for additional features, and changes in direction can impact the project scope. To mitigate these obstacles we actively manage the project budget by communicating scope changes early and presenting development alternatives to match budget requirements at each step of the way.

    Date: Wednesday, July 13, 2011 - 14:50

    While Archinodes works out of both Vancouver and Montreal, Montreal holds significance for us because it’s where we all met. It was during our mutual pursuits of grad studies at Concodia University a few years back that we got to know each other. It was only after shooting some hoops that we began to work together creatively. This past June the three of us decided to meet up in Montreal to both work in the same space for a change and also discuss the future of Archinodes. I think we each see the tremendous opportunity that our combined interests and energy can provide us. It's interesting how one pursuit can lead one down different and unexpected paths - how shootin' some hoops help build Archinodes.

    Date: Wednesday, July 13, 2011 - 14:48

    In 2005, just over 100 people attended the first North American Drupalcon in Portland, Oregon, followed by around 150 people attending in Vancouver in 2006, just over 300 people attending in Sunnyvale in 2007 (where the conference shared a billing with the Open Source CMS Summit at the Yahoo! Campus), about 850 people attending in Boston in 2008, approximately 1400 people attending in Wasington, DC in 2009, and then around 3000 people attending the San Francisco and Chicago conferences in 2010 and 2011 respectively.

    Date: Wednesday, July 13, 2011 - 14:45

    One of the great things about building projects for Archinodes is the variety of projects that we get to work on. While on the surface there may be types of projects that we might tend to gravitate towards more than others, different projects provide different challenges and learning experiences. While the design and site architecture for William White's site was pretty straight-forward, content management was the challenge of this project. As Chairman of the Economic Development and Review Committee (EDRC) at the OECD in Paris, William White has written - and been written about - extensively in his career. In creating an archive for these resources, that was both easy to contribute to and equally easy to navigate, we learned a ton about the value of accessibility and scope in building a site.

    Date: Wednesday, July 13, 2011 - 14:45

    John Peake Knight had an idea to put up a revolving gas-powered lantern with a red and a green light at a busy intersection near London's House of Commons. When it was erected in 1868, it was the first first traffic light. Instead of a police officer needing to stand in the intersection and direct traffic, they could move to the side and just operate the lantern. Eventually, the officer wasn't needed at all.

    It was a symbolic system to efficiently communicate with a lot of people . And it seems unsurprising to find out that the first person to think of putting up a pedestrian crossing was railway engineer. Mr. Knight was used to thinking about moving things around a network - in this case people. Today, these symbols are immediately recognizable because of their ubiquity. And the same thing is happenings on the web - we've developed symbolic systems to help people orient themselves online. In building these systems, web developers and interactive designers should keep in mind the history of Wayfinding and allow the way we navigate physical spaces to inform how we navigate these virtual environments.

    Date: Thursday, July 7, 2011 - 23:28

    VIDEO CACHE was an event held at Groupe intervention video as part of my doctoral research creation. Along with the public event, I created a month-long online showcase of the works, allowing different contexts for these videos. The works were chosen by SAW Video Director Penny McCann and were part of the now defunct Mediatheque project. The Mediatheque back end server crashed in 2009 and they had no back up of their database. So selecting a CMS was an important part of my research process. I reflected on the loss of the database and chose a CMS that avoided the database. To do this, I created an online showcase using StaceyApp, from which videos were stored and streamed from my wayward.ca server (rather than a third party site like Vimeo or YouTube). I also wanted to be able to easily transfer the exhibit: self-contained and easily set up again which would allow SAW Video to archive it. Secondly, I was searching for the most efficient way to host an online event for one month, which could easily be deactivated, without being lost or links broken.

    Download the catalogue here, designed by Archinodes.

    Date: Thursday, July 7, 2011 - 23:27

    There's nothing like getting a project back from the printer so you can flip through it. This is a catalogue for the VIDEO CACHE event, a showcase of video art from SAW Video's Mediatheque collection.

    The design is light blue (I start every project with blue) and the challenge was to get the blue as light as possible but dark enough to let the white pop through. The secret is to remain over 10% of the transparency of any colour, it seems. While each printer is different, they always print darker than what you see on your monitor. If you're going to POD route, you don't necessarily get a test copy so best to take all these things into account and adjust to be on the safe side.

    Date: Thursday, July 7, 2011 - 23:27

    This is an interview Corina MacDonald did with me about my research-creation project VIDEO CACHE, for Artengine.ca VIDEO CACHE took place on November 24, 2010 at Groupe intervention video. It was a public screening of ten works selected by Penny McCann from the SAW Video Mediatheque collection. The Mediatheque is Canada’s first large-scale attempt to use the web as a ‘living archive’ –its server crashed in 2009 and the project has been offline since. VIDEO CACHE was also a month-long online exhibit showcasing these ten works, carefully documented and recontextualised for the web. The documentation for VIDEO CACHE remains online, and the event catalogue is available via print-on-demand.

    Date: Thursday, July 7, 2011 - 23:26

    Downward dog. Hold strong. Breathe. Everything's going to be okay.

    Date: Thursday, July 7, 2011 - 23:26

    This is the event catalogue designed for VIDEO CACHE. It's based on the interlaced aesthetic of video.

    Download the catalogue here, designed by Archinodes.

    Date: Thursday, July 7, 2011 - 23:26

    Video Vortex Reader II is the Institute of Network Cultures’ second collection of texts that critically explore the rapidly changing landscape of online video and its use. With the success of YouTube (’2 billion views per day’) and the rise of other online video sharing platforms, the moving image has become expansively more popular on the Web, significantly contributing to the culture and ecology of the internet and our everyday lives. In response, the Video Vortex project continues to examine critical issues that are emerging around the production and distribution of online video content.

    I contributed a chapter about video art online archives, always in part related to Archinodes dedication to media theory and production.

    Geert Lovink and Rachel Somers Miles (eds), Video Vortex Reader II: moving images beyond YouTube, Amsterdam: Institute of Network Cultures, 2011. ISBN: 978-90-78146-12-4, paperback, 378 pages.

    Date: Thursday, July 7, 2011 - 23:26

    A lot of my 'spare time' is spent collecting things online. I collect Google suggestions. I collect responses to craiglist ads. And I collect comments from blogs, newspapers, and ugc sites, on various topics like wikileaks, sampling, and 2012.
    My collection process is simple: I copy & paste comments into Powerpoint and export the PDF for safekeeping, and then make virtual books using Issuu for people to flip through. But a friend of mine convinced me to carry over this concept into a video - that way more people could watch it, together. Turns out that was a good idea: FIFA picked it up--my video based on a YouTube comment collection about 2012 predictions--and screened it last winter. This piece is also going to be shown at WNDX :: Winnipeg’s Festival of Film and Video Art in October. Score.

    Date: Thursday, July 7, 2011 - 23:25

    Apart from making irregular appearances at Drupal meetups in Montreal and Vancouver, the first large-scale Drupal event I attended was the Pacific Northwest Drupal Summit. The PNW Drupal Summit is an annual conference where Drupal users from Vancouver, Victoria, Northern California, Washington, Idaho, and Oregon meet up to share their knowledge and ideas all things Drupal.

    Date: Thursday, July 7, 2011 - 23:24

    Expire was a 10 day installation at Fonderie Darling in Montreal, by artist Nancy Tobin. For this, I did the photography which consisted of a shadow silhouette of the artist on a one-legged stool, next to Butterfly speakers. The shadow effect invokes the presence demanded of the installation. The font is a Public Domain font called "Blooming Grove" that I downloaded from dafont. This font requires particular attention to tracking and kerning, but once set right, it's a beautiful thing. We also used this font for the gallery installation wall, which you can get a glimpse of on node/19.

    Date: Thursday, July 7, 2011 - 23:23

    The internet is made of cats. How did this happen? This is how.

    Date: Thursday, July 7, 2011 - 23:23

    For issue 1 of Media Fields Journal, I conducted an interview with Suzanne Carte-Blanchenot and Su-Ying Lee, a collective of cultural producers working in contemporary art under the moniker MUSE. MUSE is a collaborative project that places experimental strategies at the forefront of their creative process and practice, which stems from over ten years of combined experience as artists, curators, programmers, educators, and administrators. MUSE’s launch of Under New Management’s Video Rental Store in Toronto, Canada from August 2-15, 2010, is part of a larger project that hybridizes exhibition-based practices and experiential methods examining the relationship between art and its vast milieu.

    Date: Thursday, July 7, 2011 - 23:22

    Pacific MusicWorks is a production company under the artistic leadership of Stephen Stubbs that focuses on the presentation of vocal music of the 17th and 18th centuries. These are creative folks with a passion for preserving an important part of our musical history - they're not web developers. After years of being required to have their web developer make updates to the collection of static HTML website, we were happy to be able to provide them with a facelift and Drupal installation. Today, they're managing the site themselves and are able to connect with their audience online in a timely manner.

    Because I work with these tools everyday, I take for granted the feeling of liberation many people experience when they realize they can update the site themselves. Handing over the keys to the site is one of the most rewarding parts of the job.

    Date: Thursday, July 7, 2011 - 23:22

    When I was began working on the Life Stories Montreal project with the Department of Oral History and Storytelling at Concordia University, my plan was to build a podcasting platform. Sometimes, it's better not to reinvent the wheel. Instead, through a partnership with NFB's CitizenShift site, we were able to host and distribute the video and audio displayed on the site. This not only saved on development costs, but exposed the Life Stories content to NFB's audience and distribution network. Partnerships are a good thing.

    Date: Thursday, July 7, 2011 - 21:09

    Life Stories of Montrealers Displaced by War, Genocide, and other Human Rights Violations is an oral history project exploring Montrealers’ experiences and memories of mass violence and displacement. A team of university and community-based researchers are in the process of recording life story interviews with more than 500 Montreal residents over the course of five years and are sharing their work on the stie. This site launched in early 2007 was, in my opinion, the first "big" site I had the opportunity to build. Working with designer Pata Macedo, I learned a lot about collaboration. While the project was funded by the department of Oral History and Storytelling at Concordia University, it involved the participation of seven community groups, each having their own input on the project. While it's said that too many chefs will spoil the soup, in this case we were able to build a single site where each group could represent themselves individually in their respective sections. Unlike most websites built with a content management system, this site does not have the same aesthetic throughout, allowing each of the groups to have their own look and feel while staying within the boundaries of the layout. 

    Date: Thursday, July 7, 2011 - 21:09

    The Wooden Lightbox was a project put on at Concordia University by the Mobile Media Gallery, with Alex Mackenzie, Zoë Constantinides, Kim Sawchuk, and Marie-Hélène Lemaire. Together, we set up an Indexhibit website and generated a poster for the event, featured here. Both were in line with the lightbox feel, and the collage aesthetic of Mackenzie.

    Date: Thursday, July 7, 2011 - 21:08

    Discovering the transparency of the png-24 and using it as a background for this website was what made it possible to have such a great textured background fade with rough edges into a deep orange.

    Date: Thursday, July 7, 2011 - 21:08

    Calling the Voice-O-Graph was a musical project by Owen Chapman, an DJ, producer and academic who sometimes goes by the moniker O-Positive. Chapman released his music for free online with one small request: in order to get a free track, you had to leave a comment. It was a fun project for us to work on, both in developing the concept and finding a way to make it happen, but we were so focused on the concept itself that we ended up with a big problem in our blindspot: spam. In an effort to encourage participation, we created an environment that was susceptible to and targeted by spammers. And while the idea of requiring a comment for free music seemed good at the time, it created a problem: we were valuing the quantity of comments over the quality of comments. Lesson learned: don't be a bully and try to force the user's hand - just be thankful for the comments you get. After all, didn't someone's mom once say "if you don't have anything good to say, don't say anything at all." callingthevoiceograph.net

    Date: Thursday, July 7, 2011 - 21:08

    The 2009 inaugural exhibition, Apparencies, by Richard Hancox ran from October 30 to December 15, 2010 at the Mobile Media Gallery at Concordia University. It featured photographic interpretations of transitional landscapes, crumbling veneers, skewed representations, and surface reflections. The photographs were created with one-time use disposable cameras and the images reveal, through the many layers and textures inherent in the process, surprising new meanings and numerous ironic contradictions.

    I create a very simple catalogue of Hancox's photos, which I also converted into a 3D flipbook for their website and for presentation on a large screen outside the exhibition hall. The catalogue continues to be on sale through POD.

    Date: Thursday, July 7, 2011 - 21:07

    Digitally distributed music using samples from recordings preserved on vinyl records demands a website design that samples real world textures. In this case we used manipulated scans of original documents to create the background imagery for the site, giving it tactile aesthetic. callingthevoiceograph.net

    Date: Thursday, July 7, 2011 - 21:07

    This is a book cover for Mediascapes, 3rd edition, edited by Leslie Regan Shade. This is the design Nelson Publishing chose over the first--and in my opinion, more striking--of the two designs. My hunch is that the first design, while much stronger conceptually and more visually appealing, wasn't retained because of the colour pink. Pink is loaded and for that it remains a hard sell. I think there will forever be an association in our hemisphere between pink and femininity, and this, it would seem, doesn't match up well to a book about media. I'm speculating, obviously, but I think no matter the truth, colour connotes and sometimes threatens.

    Date: Thursday, July 7, 2011 - 21:06

    We are currently entering the final phase of the Mapping Memories book design... a process that was as intense as it was rewarding. I think we all learned a lot by taking on this project with such a quick turn around. The expected launch date is September 2011. The main points to remember in doing a book projects are: make sure your text is as close to final as humanly possible before importing into InDesign--I love InDesign but it's not copy editing software. Plus, you'll want a clean copy of your final text in another format. For text, it's important to create paragraph style sheets to make changes that apply across the document. This is why you need to layout the entire book conceptually first, and then come up with an appropriate design for each type of text--highlight boxes, main text, title, author names, quotes, and so on. Prep images--especially for darker skin tones--carefully. The rule is to reduce the midtones by 10% but each printer has their own colour intensity and so it is absolutely necessary to make a few tests before signing off. Colours are also highly unpredictable, from monitor to print, it barely matches up. Finally, it's important to get your book, promo materials, DVD, website, etc. to all follow the same design strategy--which is easier said than done--and requires a lot of time for re/vision and adaptation. There you have it - lessons learned. In sum, changes you have made are more expensive than changes you take on yourself–so again, it's important to let clients know that details have to be sorted as much as possible before it gets to the designer, and before it gets to the printer.

    Date: Thursday, July 7, 2011 - 21:06

    For the Expire installation at Fonderie Darling, I set up a web cam to capture the event, which people could watch from anywhere with an internet connection using free video streaming from UStream. I also implemented a Twitter feed into the artist's site so that anyone tweeting the word "expire" would become part of the installation and invariably comment on it as a concept. The artist was working with ideas of "presentness" in contrast to technological overload through social media, and the web stream both contributed to this and, through its own ephemerality, undid it.

    Date: Thursday, July 7, 2011 - 21:06

    Back in early 2005, a plucky little start-up company called YouTube launched their video sharing service. Originally conceived as a video dating service, their easy upload process and flash video player provided an easy way to get video up on the web. Prior to flash, there were competing video formats and files uploaded to the web typically required browser plugins to work. But because of the high penetration of flash support in modern web browsers, the videos worked everywhere. And more importantly, they could easily be put anywhere on the web by copy and pasting the embed code YouTube provided. This had much to do with YouTube's success, as the popularity of MySpace was exploding and by using embedded videos from YouTube, people with no experience managing a website could suddenly upload a video and have it appear on their page. By 2006, video was everywhere. Today, YouTube's dominance of the online video market is obvious and in a sense it's become the de facto standard for sharing and consuming video on the web. But there are still many other services available. While their features are often quite similar, their communities are remarkably different. Vimeo's early entry into HD video cultivated a community of indie filmmakers and camera nerds. By providing robust file conversion features and a revenue sharing program, Blip.tv built a community of dedicated video podcasters and citizen journalists. Viddler and Brightcove have built tools that appeal to advertisers and brand promoters. And niche services have emerged around content genres, such as aspiring comedians finding themselves a home and chance to go viral on sites like Funny or Die and Crackle. For the Mapping Memories project, we decided to use Blip.tv because of the ease with which it allowed us to export multiple video file formats. There's likely a video solution for everyone, it's just a matter of choosing the service and community that will best serve your content. Of course, that's as long as your not too concerned with sharing some of your rights to the content with the hosting provider. But that's another topic for another post...

    Date: Thursday, July 7, 2011 - 21:05

    Mapping Memories is a book/DVD/website of first-person narratives by youth with refugee experiences. The point of this project is to interact differently with the content--compelling digital stories and films about migration, belonging, tolerance, cultural identity, and personal resilience--based on media affordances. Together, this multimedia project offers practical insights on using digital storytelling, mapping, video, photovoice, soundscapes, and oral history in classrooms, activist settings and community organisations.

    Date: Thursday, July 7, 2011 - 21:05

    This was a very large banner made for a sex workers' march. The banner was hot red with white silhouette cutout and b/w text. The goal was to have something punchy and simple - and I guess that worked because it looks good even as a photo of a photo in a newspaper!

    Date: Thursday, July 7, 2011 - 21:05

    A centre point. A counter point. In 2006, Pivot provided the space from which to respond to the shared and divided scholarly territories of visual culture. Concordia University's peer-reviewed graduate academic interdisciplinary journal brought together the Departments of Art History, Studio Arts, and Communication Studies in a forum for graduate scholarship working towards the exploration of diverse forms of art practice and production, as well as among art historical scholarship, visual studies, theory, and criticism. Pivot survived only 1 issue, but it was a beauty and got some press here and here.

    Date: Thursday, July 7, 2011 - 21:04

    This was one of the best design experiences, ever. I worked with (dream client) Owen Chapman (DJ O+) - he gave me total artistic freedom for concept and visuals of his album covers. I used water paint, a scanner, and ink from a ball point pen. This is a 6-sided folded cardboard CD container. This is a limited edition CD and a collector's item.

    Date: Thursday, July 7, 2011 - 21:04

    In May 2011, I was part of a panel @ ICA Boston. The panel was called FEMINIST PROCESS AND DIGITAL MEDIA ART: STRATEGIES FROM THE ARTISTS, DESIGNERS, PRODUCERS, RESEARCHERS, AND RADICALS and was an exchange with Radhika Gajjala, Paula Gardener, Kim Sawchuk, Carol Stabile, Jacqueline Wallace, and Andrea Zeffiro. Of particular interest for me was the discussion around online publishing, which Jacqueline Wallace (Veer cofounder!) and I will continue with Carol Stabile in Oregon this October.

    We're talking about publication strategies that allow for open access, as well as rigorous, experimental, feminist media production. NMP is a great example of the kind of thing possible, with little income. NMP is run entirely voluntarily, and publishes 1 journal every 2 months and has done since 2009. Issues are booked up 6 months to a year in advance. The journal also come out in print, available through POD.

    NMP is evidence of web culture at its best -- what you can do with no money if you invest in the collaborative potential of the web.

    Date: Thursday, July 7, 2011 - 18:24

    NMP participated in a round table discussion on e-publishing at the amazing Htmlles Festival, hosted by Studio XX, moderated by Sophie Le-Phat Ho, and featuring: Caroline Kelley thirdspace Corina MacDonald Vague Terrain Dina Vescio .dpi Mél Hogan, M-C MacPhee NOMOREPOTLUCKS Paule Mackrous magazine électronique du CIAC

    Date: Thursday, July 7, 2011 - 18:23

    I have been laying out NMP for print since issue 1, January 2009 (lately with the incredible assistance of Momoko Allard.) While very labour-intensive, layout for print has never been so versatile: I can adapt the print issue to a PDF for circulation to contributors, make a virtual flip-book using ISSUU, and publish to LULU for POD.

    Date: Thursday, July 7, 2011 - 18:23

    Design is communication. Design is colour. Design is potential. Design is space. Design is texture. Design is possibility. Design is experience. Design is new. Design is purpose. Design is shape. Design is future. Design is immediate. Design is thrilling. Design is essential. Design is research. Design is anticipation. Design is interaction. Design is creation. Design is ideas. Design is flow. Design is language. Design is use. Design is contrast. Design is unity. Design is organisation. Design is dominance. Design is form. Design is function. Design is rules. Design is vision. Design is attention. Design is utilitarian. Design is order. Design is grid. Design is rhythm. Design is timeless. Design is affect. Design is fun.

    Date: Thursday, July 7, 2011 - 18:23

    Feminist Art Gallery (FAG) in Toronto now holds a collection of the first 6 issues of NMP, from 2009. Not many people know about the print version, mainly, I think, because the concept of print-on-demand (POD) isn't totally mainstream (yet). What POD does, as the name suggests, is that it determines the print-run based on demand - specific demand - as in, you order a copy and they ship one out to you. It's easy and it's quick.

    In general, people haven't realised the significance of POD for independents - without POD NMP would have to front the cash for a print-run. That would never happen without serious backing and a solid business plan. With POD, NMP puts the labour forward and offer it up to those who want it. POD cuts out the middle-man, and there is no need for a publisher to approve our content, no risk of rejection or censorship. POD also means we don't have to handle the shipping, the printer deals with that. It's also possible to make money from our publication, through royalties...and the POD service we use is free. What more can I say about POD, oh yea, you get to select your licence: copyright or one of the creative commons options.

    While I am hugely amazed by the potential of POD for us, the little gals, I can think of three things to improve POD: offer a subscription model for people who want each new issue as it comes out; offer a DVD/CD inlay for media content; open up shop in Canada (shipping costs are killer). I also wonder about the impact of POD on the environment - how efficient is it, is there less production, less waste?

    Date: Thursday, July 7, 2011 - 18:23

    This is one of the first Drupal projects we took on. It has evolved into a bright, clean-cut, and punchy online magazine, matching the style of its beautifully crafted print issues. SNAP! is a free and independent quarterly magazine dedicated to art, fashion and culture in Canada.

    Date: Thursday, July 7, 2011 - 18:22

    The Waterfront website was created for Liz Miller, a documentary filmmaker, community media activist, and professor at Concordia University. For the last fifteen years, Miller has developed documentary and community media projects with youth, senior citizens and a wide range of human rights organizations. The site has a video channel, a video trailer, newsfeed and other important features required of a videomaker portal, which aims to emphasize its activist potential.

    Date: Thursday, July 7, 2011 - 18:22

    I first encountered Drupal in mid-2006 when I was a student struggling to navigate the waters of grad school. I had entered the program with the intention of studying online collaborative tools (vague, I know), but had never actually built a website myself. At a dinner party that fall in New York, I met David Kraftsow, a brilliant programmer and interactive designer (who , among many other interesting projects, created first person tetris). After bumbling my way through an amorphous explanation of what I hoped to study, he encouraged me to take a look at Drupal, an open-source content management system that had been recently used to power the Howard Dean campaign.

    At the same time, Liz Miller, one of my professors, was looking to have a website built for one of her many projects. When she approached me, I didn't know how to actually build a site, but I knew enough to say she should check out Drupal. That was enough for Liz and it turns out she was willing to pay for it to do it for her - bonus. After a few months of getting my head around Drupal, getting lost in the community forums, learning the language and logic of the CMS, and generally banging my head against my desk in frustration, we launched www.documentaryconcordia.org. It wasn't pretty. In fact, the first iteration was downright ugly. But it was my first chance to get my hands dirty and my first exposure to this fascinating Drupal community that seemed to share the same values of openness and cooperation as I did. And for the first time since returning to school, I felt like had actually built something. That first site was likely seen by very few people, but it was a start. And I'm forever grateful to Dave for planting the seed in my head and to Liz for taking a chance on me.

    Date: Thursday, July 7, 2011 - 18:21

    "I don't know anyone who learns faster or is so good at so many things. I wake up happy knowing I work with this guy." - Mél 

    "The man has mad Drupal skills and a knowledge of early hiphop that is of Nardwarian proportions. Maintains Archinodes' balance between creativity and functionality. Will sweep your mom off her feet - all around great guy." - Paul 

    "Jeff feels bad that he hasn't spoken to you in a while, but please know that you're in his thoughts and he's probably feeling guilty for not being in touch." - Jeff

    Date: Thursday, July 7, 2011 - 18:21

    "Whether he's fixing up an old bicycle, tending to his garden, or building a development strategy for a client, PJ approaches every project with an obsessive eye for detail and unwavering desire to think differently. He loves old houses in East Vancouver and hates Facebook (ask him why)" - Jeff 

    "PJ is the kind of guy who can slam dunk with a dislocated shoulder. With this kinda oomph, PJ completes the Archinodes." - Mél 

    "I was raised by hippies. When I was five my sister pushed me out of a VW bus - she denies it - it happened. I like to make things. Sometimes I sleep in." - Paul

    Date: Thursday, July 7, 2011 - 18:20

    "She's a fearless designer and a real live person. We know we've stumbled upon something great when Mélanodes gets excited - I love it when she gets excited. She's kind, smart and creative - oh yeah, and she got a wicked uppercut." - Paul

    "In addition to being an academic, a boxer, and a publisher, MH has also put over 80 species of birds on things over the course of her design career." - Jeff

    "Wants to create your logo, layout your interface, design you a book cover, conference program, event catalogue, and typeset your business cards... and maybe help you with your outfit, too."- Mél

    Date: Thursday, July 7, 2011 - 18:20

    Archi.techs.  Archi.vists.  Archi.types.  

    Archinodes is a strategic media making agency. We create design strategies and implement creative technologies that cohere with and adapt to our constantly changing technological landscape. We help our clients connect with their audience through effective design, adaptive use of social media, and the development of intuitive content management systems. The breadth of experience of the Archinodes team provides our clients with the tools and training to launch a personal portfolio, power a campaign, or amplify a organisation’s communication strategies. Archinodes.com documents our creative process through a series of nodes, each highlighting the links between ideas, methods, and outputs. As demonstrated by the diversity of our portfolio, we value the trajectory of an idea as much as we do its final instantiations. Les Archinodes are Mél Hogan (Creative Strategist), Paul Juricic (UX Experience/Social Media Strategist) and Jeff Traynor (Technology Strategist). We are a team of media makers and theorists.  

    Date: Thursday, July 7, 2011 - 18:10
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